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Totally agree that bigger ships should have much slower turn rates. I'd love to run the math on how many G forces the bigger ships would generate at 1rad at the ends. Granted that we can handwave the science and say antigrav blah blah...but shouldn't that then eat up a LOT more power as the ship turns faster? Interesting opportunity for a mod, for someone crafty enough to program it.
I'd say it's kind of WIP, because it certainly isn't perfect yet. It's very difficult for me to actually work on this because of the monstrous amount of lag i get.
Stellar design, love how you nailed a similar feel across all your designs. Not easy to do! Only criticism for this one is the yaw and pitch...0.04rad means this thing does not want to turn. Can only see 2 very small directional thrusters and no other means of changing course...maybe still a WIP?