Sid Meier's Civilization VI

Sid Meier's Civilization VI

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Hololive Indonesia Branch
   
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76.289 MB
2 Aug, 2021 @ 11:38am
18 Apr, 2022 @ 7:00am
10 Change Notes ( view )
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Hololive Indonesia Branch

In 1 collection by Neox992
Hololive Mod Pack
7 items
Description
Help Wanted

We are looking for writers to write Civilopedia Entries and Leader Dialogue.
We are looking for 3D Modeller to create Leader models and custom Improvement, Building, Unit and District models.

Presentation

This mod brings to you the Idols from Hololive Group, Indonesia Branch, as Leaders. You can expect new Leaders as new Idols joins the branch (currently trying to find abilities for 3rd gen).


Airani Iofifteen
Airani Iofifteen leads the Alien.
  • Diplomatic Artist: Great Works yields +3 Science. Double this amount when trading with an ally.
  • Alien Wonders: +10% Production towards Wonders. They yield an additional +3 Science and +1 Culture.
  • Crop Circle Laboratory: Unique District replacing the Campus. Cheaper to build. Gives +1 Appeal to surrounding tiles. Gets +1 Science per adjacent pastures and farms.


Anya Melfissa
Anya Melfissa leads the Anthrospath.
  • Living Metal: +1 Food and +0.5 Housing for mines. Can build Mines on flat land.
  • Edgy Weapons: Can see Iron from the start. Melee Units gets +8 [Icon_Strength].
  • Blacksmith Quarters: Unique District replacing the Industrial Zone. Cheaper to build. +3 Housing, +1 Amenity and gives +1 Appeal to surrounding tiles. Doesn't require population. Unlocks at Bronze Working.


Ayunda Risu
Ayunda Risu leads the Squirrels.
  • Piggy Bank Stealer: Spies operates with 3 more levels for Siphon Funds operations. Gain one free spy upon researching Banking.
  • Woodlanders: Can only build districts in forests. District buildings yields +5 Gold, +1 Production, Science and +3 Culture when done so. Can plant Woods with Political Philosophy.
  • Tree Houses: Unique Improvement. Unlocks at Apprenticeship. Can only be built on forests. +1 Housing, +1 Gold and +1 Production. +1 Gold per adjacent forests. +1 Appeal to surrounding tiles.


Kureiji Ollie
Kureiji Ollie leads the Zombies.
  • Math Teacherl: City Center and Encampments yields +2 [Icon_Science] Science. Eurekas yields 60% instead of 40% Science towards Technologies.
  • Undead Contagion: Units heals after kills and melee units have a chance to capture enemy melee units.
  • Cemetery: Unique District replacing the Holy Site. Cheaper to build. Gives -1 Appeal to surrounding tiles. Can attack like an Encampment. +1 Great General Point.


Moona Hoshinova
Moona Hoshinova leads the Lunar.
  • Appealing Builder: +15% Production towards building Theater Squares, Entertainment Complex, Water Parks and their buildings..
  • Elevated Through the Stars: Can work Mountain tiles. Those yields 1 Science and 2 Food. +1 Science upon researching Astrology and Astronomy.
  • Lunar Observatory: Unique Improvement. Unlocks at Astrology. Can only be built on Hills. +1 Science and +1 Faith. +1 Science and +1 Faith per adjacent Mountains.


Pavolia Reine
Pavolia Reine leads the Peacock Nobles.
  • Diplomatic Gourmet: Trade routes yields +2 Food. Trade routes to allies gets an additional +2 Food and +1. International Trade Routes gain +1 Food for each Bonus Resources in Destination city and +1 Culture for each Luxury Resources.
  • Magnifique Empire: Charming tiles gets +1 Food. Breathtaking tiles gets +2 Food and +1 Culture.
  • Magic Academy: Unique Building replacing the University. Unlocks the ability to build Mage. +1 Science for Breathtaking tiles in host city.
  • Mage: Unique Unit replacing the Crossbowman. Unlocks with Education. Can only be built in cities with Magic Academies. Strong Units with 45 base melee strength and 50 base ranged strength.


Disclaimers

Reine's Agenda, being based on Bull Moose Teddy, only exist when using NFP. Mod is playable without. However, she won't favour high appeal tiles when doing so.

This mod is under active development, so bonuses and units can be subject to changes.

If you have things to say about the balance, please say them instead of just saying that the civs aren't balanced. And even better, you can discuss about this kind of thing on the discord.

Links:
Discord Server[discord.gg] to discuss on the mod.
Hololive Members[en.hololive.tv]
Popular Discussions View All (1)
0
22 Apr, 2022 @ 5:31am
PINNED: FAQ
Neox992
13 Comments
Hypixel_sans 10 Nov, 2022 @ 1:03am 
very good ,come on look forward to third phase
Neox992  [author] 22 Aug, 2022 @ 6:20am 
@Juckslasher

Please open a discussion to send the informations about your game like the DLCs you own and the game settings you use when playing Anya. If you use other mods please also list them.
As I said, there's no problem with the mine building. You can make a mine on flatland the moment you unlock Mining. If there's any problem, it should be on your part.
Juckslasher 21 Aug, 2022 @ 1:45am 
Yea to keep it simple I have researched mines and have avoided flood plains but in the latter parts of the game it did allow me to do it on most flat tiles so im assuming there was some sort of tech requirement, but I didnt pay attention to when abouts it was since I seldomly get builders if I have nothing to build, I tested it after mining and didnt work, my friend tried it once and didnt work. But it works later on in the game. As for sharing the logs I honestly couldnt be bothered I just thought I better ask just incase it was locked behind a tech other than mining
Neox992  [author] 20 Aug, 2022 @ 11:17am 
@Juckslasher

This seems to be a bug.
It properly works on my machine. Could you please open a discussion with a rundown on your bug and your game content? Or go through the discord and share the logs there, whatever you prefer.
Just a reminder that Floodplains aren't considered flat land and you need to have researched mining( obviously) to be able to build mines.
Juckslasher 20 Aug, 2022 @ 9:10am 
Anyas bonus to be able to build mines on flat land doesnt seem to work, is there a tech that is needed and is not in the description of the civ?
eurritz 23 Apr, 2022 @ 3:16pm 
thanks for adding the city names to these civs!
Neox992  [author] 21 Aug, 2021 @ 4:54pm 
Okay, I more or less fixed that.
I can't do much but make the agenda only exists when using NFP.
IthildinX 21 Aug, 2021 @ 3:49am 
There is another problem.
In Leader_Agendas.sql, there is TRAIT_AGENDA_BULL_MOOSE for Reine.
However, this agenda is used by DLC.

Without the DLC, it shows the error message as below:
[Gameplay] ERROR: Invalid Reference on AgendaTraits.TraitType - "TRAIT_AGENDA_BULL_MOOSE" does not exist in Traits
Neox992  [author] 19 Aug, 2021 @ 6:01pm 
@IthildinX

Sorry about that, completely forgot I had this, it's been modified now.
IthildinX 18 Aug, 2021 @ 1:48am 
There is still "<Mod id="1B394FE9-23DC-4868-8F0A-5220CB8FB427" title="Ethiopia" />" in the HoloID.modinfo
Plz check it?