RimWorld

RimWorld

171 ratings
Simple Turrets
   
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Mod, 1.3, 1.4, 1.5
File Size
Posted
Updated
10.426 MB
27 Jul, 2021 @ 9:57pm
1 Jul @ 5:02am
17 Change Notes ( view )

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Simple Turrets

Description
Notice: the original mod is not compatible with v1.3 ,this is an unofficial update version.

Please Refer to the origin page For Details.

is compatible with CombatExtended.
83 Comments
waterlily_K 27 Apr @ 7:42am 
汉化在既往版本失效了:(,应该是因为1.5改了defname
TheCafFiend 23 Apr @ 12:19pm 
Hey there, it seems at some point some defnames were changed; This now fails to apply the upgradeable tags in patches/ST_TE_Patch.xml when loaded with [XND] turret extensions. After looking at the error I just went and added _ST to the defs in that file and they seem to work, so unless I missed something that's all that is required for a fix.
DsW-4  [author] 23 Apr @ 2:52am 
@VitaKaninen The vanilla didn`t support flame turrets blueprint show radius.Anothe issue have been resolved.
VitaKaninen 23 Apr @ 1:51am 
I get 2 research tabs when I add this to my game. The right one is empty.
Also, the standard turret and flame turrets do not show a radius when I try to build them.
decom70 21 Apr @ 2:59am 
Sorry, I couldn't have known this.
Thank you regardless for your help.
DsW-4  [author] 21 Apr @ 1:33am 
@decom70 it's not my problem.The Military sandbag wall of Fortifications - Industrial will prevent turret firing, include the vanilla turret. You'd better confirm the source of the BUG first so that you can report to the correct author.
decom70 21 Apr @ 12:24am 
I do not see any error or log regarding simple turrets, only from other mods... I did notice while testing that they will still shoot at almost point blank, which is also wrong. Here is my rimworld_log_1000 with the other mods used stated in it. One Screenshot of the inspect tool on the turret, the save file, and a video of the bug.
https://drive.google.com/drive/folders/1cPCSxRst9bliaj-nPbuen_llihTTVYPM?usp=sharing
DsW-4  [author] 20 Apr @ 11:24pm 
@decom70 I can't reproduce the bug.Is there any red log?
decom70 20 Apr @ 10:39pm 
The turrets are broken in 1.5! They wont shoot enemies inside of their range.
Here is a pic of it: https://imgur.com/a/xdMYdIw
MobiusOne 15 Apr @ 9:15am 
Oh okay! i think i know whats going on then maybe. Maybe CE expects it to use ammo? I dk they're just not firing. I took one of the other turrets that uses ammo and changed the ammo type to tasers as a quick work around and those fire so I think it's possibly and incompatibility with CE?