RimWorld

RimWorld

44 ratings
Cartographer's Icons
   
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Mod, 1.0, 1.1, 1.2, 1.3
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Posted
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704.626 KB
25 Jul, 2021 @ 2:50am
25 Jul, 2021 @ 6:53am
2 Change Notes ( view )

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Cartographer's Icons

Description
Looking at the rainbow splattered vanilla map 🌈🌏 can be all kinds of confusing. Who is an enemy and who is a friend? What kind of faction is that and why does it have a completely different icon to other variants of that faction? These are just some of the questions you may have found yourself asking.



Cartographer’s Icons has several aims:

⓵ Impart information simply and quickly to the player.
⓶ Increase the visual consistency of icons.
⓷ Create an aesthetically pleasing map 🎨.




Rimworld splits most factions into three attitudes:

⓵ Civil (Neutral)
⓶ Rough (Hostile)
⓷ Savage (Always Hostile)

Cartographer’s Icons gives each different type of faction (e.g. Tribal, Outlander, etc) a consistent icon and then assigns them a colour based on their attitude:

💙 Civil
😠 Rough
👿 Savage

Royals stand out as white as they are a special faction.

This helps at a glance to understand how friendly or hostile different areas of the map are. Icons are bolded with a black outline to better stand out.



You can use Cartographer’s icons with just the vanilla game. However Cartographer’s icons will also recognise if you have Royalty 👑 installed and change the Royalty faction’s icon and/or if you have many of the Vanilla Expanded Factions installed and change them too. It is fully compatible with 1.0, 1.1, 1.2 and 1.3.

Factions Cartographer's Icons currently effects:

- Tribal
- Outlander
- Pirate
- Royalty
- Vikings (Vanilla Expanded Faction)
- Medieval (Vanilla Expanded Faction)
- Settlers(Vanilla Expanded Faction)

Please make sure that Cartographer's Icons is loaded after any faction mods or it will not correctly change the icons for those mods.
21 Comments
Stallion  [author] 13 Jul @ 5:36am 
I'm unsure.

I lost access to the original files. I might update this at some point in the next few months, but it would have to be under a new workshop file.

Sorry to disappoint.
Three 13 Jul @ 4:31am 
Is it safe to use it in 1.5? :guard:
Three 8 Jun, 2023 @ 4:19am 
@Wyrd it does work fine, but it throws like 20 red lines of errors at the main menu :winter2019angrybulb: so it's unconfortable at least
Wyrd 3 Jan, 2023 @ 7:22pm 
Mod works fine, just make sure it's low enough in your mod list to not be overwritten by something else
Nicolás López 27 Oct, 2022 @ 2:12pm 
Hello,

I don't want to be the annoying guy, but I would like to know if there are plans of updating this mod to 1.4 or if it's abandonded. If it is, an estimated time would be nice.

In the meantime, I'll test it as it is right now and will come back with my results later.
Thundercraft 22 Oct, 2022 @ 2:32pm 
I love the idea of having a mod assign a colour based on a faction's hostility. I really do. However, I'd much rather have a variety of different icons for different factions, rather than keeping the icons "consistent". Indeed, I'd love to use the new "RimWorld - Faction Icons", but with the colour scheme this mod uses.

I don't suppose it's possible to just use both mods and enjoy the icons of "RimWorld - Faction Icons" with the colour changes of this mod? Or does anyone know of a different mod that only changes the colour based on hostility?
Thundercraft 22 Oct, 2022 @ 2:26pm 
@Ja dAttaque In addition to the "New Player Faction Icons" mod Karmapowered mentioned (I was not even aware of that one), there's also this one that does pretty much the same:
Alternative Faction Icon
https://steamproxy.net/sharedfiles/filedetails/?id=2655437163
Karmapowered 16 Apr, 2022 @ 11:38am 
@Ja dAttaque This should be an option what you're looking for :
https://steamproxy.net/sharedfiles/filedetails/?id=2651006819
Ja dAttaque 8 Dec, 2021 @ 8:13pm 
I can only imagine that it's been tried or asked for, so I apologise in advance: Is there a way to change only my faction icon, making it distinct from others?
Moorat 30 Jul, 2021 @ 8:14pm 
Very cool.