RimWorld

RimWorld

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[WH40k]Corruption: Worship [Adopted]
   
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Mod, 1.1, 1.2, 1.3, 1.4
File Size
Posted
Updated
10.683 MB
23 Jul, 2021 @ 3:02pm
28 Dec, 2022 @ 3:21pm
7 Change Notes ( view )
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[WH40k]Corruption: Worship [Adopted]

In 2 collections by Ogliss
Adeptus Mechanicus Collection Warhammer 40k
10 items
Og's Caretakership
17 items
Description
Overview
An update for RimWorld 1.3 of Cpt.Ohu's Corruption: Worship
A Warhammer 40k conversion mod. This module adds religious worship to your colony.

Requirements
Core

Other Modules
Psykers


Religion
Your colony now gains a religion, reflecting your colonists believes. A religion comes with attributes and wonders.

The default right now for all human factions is the Imperial Cult. Only the Chaos Domination start from the Core mod immediately sets your religion to the Chaos Pantheon.

Attributes
Attributes are passive boosts that come with following a certain religion. These may trigger incidents, affect faction relations, unlock Buildings & Technology or let your pawns gain traits.

Disclaimer: The attributes are WIP. E.G. Ritual summons for Chaos are not yet implemented.

Global Favour & Wonders
The base mod has colonists track their individual favour with various deities. This module adds more meaning to those stats, as individual favours contribute to a global pool.

This pool may be accessed to trigger wonders, which are basically global abilities.

Places of Worship
The mod adds various buildings to enhance your colony with places of worship. You may build altars to hold sermons from. These are social gatherings where your colonists get together to pray and increase favour with a god.
You can build various statues that pawns may go to for individual prayers.

Disclaimer
This mod is still WIP. There may be breaking changes during updates. As such, it is recommended to start a new game once an update drops. This will change as the mod moves towards version 1.0.

Corruption's Discord[discord.com]
Ogliss' Discord[discord.com] - you Might get a faster response from me here
Github[github.com]

Want to support the author?
Head over to Ko-Fi[ko-fi.com]

ON HOLD
Mod development is of the Original mod is on hold due to the birth of a child that needs most of Ohu's attention.
with his permission i will be maintaining it for the foreseeable future

you may need to unsubscribe to the original, as this uses the same mod Name and packageId as the original to maintain inter-mod compatability
Popular Discussions View All (1)
10
3 Feb @ 9:03am
PINNED: Bug Reports & Known Issues
Ogliss
65 Comments
Sebya 27 Sep, 2023 @ 1:58pm 
heres a idea, Tyranid hybrids with its own ending in where a Hive fleet comes consume the world
ASMR gaming 22 Jul, 2023 @ 2:03am 
needs additional bug fixes
Captain_Tess 10 Jun, 2023 @ 4:21pm 
Is there any chance we might get a fix for pilgrimages failing to generate. Love the mod.
Swarthy 6 Jun, 2023 @ 7:19pm 
"as the mod moves towards version 1.0" for a second I thought it said RImWorld cuz I was like "damn is this mod really that old??!" 😂
twitch.tv/gobrinsan 20 May, 2023 @ 7:39am 
Just a random obs, if you use the "healing" it cures pregnancy, took 1 pawn in 1st trimester to no pregnancy, a pawn that had just gone from 2nd into 3rd.. now back to 1st.. happened on stream if i can get a clip of it later i will. was funny XD slightly annoying but funny
Mr Gold 4 May, 2023 @ 5:00pm 
how would you start a nurgle cult from this mod? i only see tzeench and slanesh
CheekoNoBreeko 29 Jan, 2023 @ 2:35pm 
why the sermons dont start? and why i cant see the soul?
Thesmartone777 4 Jan, 2023 @ 12:23am 
however, pilgrimage seems to fail to generate a site. seems to be related to the site generator.
Cubile Oddity 3 Jan, 2023 @ 6:02am 
when i add the mod in an existing game after 20 min the screene freeze but rimworld continue to run i had to remove it from my mod list to slove the problem
Thesmartone777 2 Jan, 2023 @ 10:20pm 
ah, it appears i am an idiot. How ironic. my bad.