Project Zomboid

Project Zomboid

3,432 ratings
KillCount
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File Size
Posted
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111.992 KB
21 Jul, 2021 @ 6:48pm
29 Aug, 2023 @ 2:08am
28 Change Notes ( view )

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KillCount

In 2 collections by Tchernobill
PZ Build 41
26 items
Taste of Vanilla B41
35 items
Description
Details kills by weapon category and by weapon in a new dedicated tab of character window.
[Solo]Adds to the genuine character panel the number of Z that died of other things than player weapon.

Technical details
  • Total number of kills can be exported (if selected in sandbox options) to %username%/Zomboid/lua/killcount.txt (windows path)
  • [Solo only] Counts the car & fire & explosion kills in addition to vanilla weapon kills on the genuine character sheet.
  • [Solo only] Explosion Kills are included as Fire Kills in genuine character panel.
  • [Solo & Multiplayer] Details kills by weapon category and by weapon in a new dedicated tab of character window.
  • [Multiplayer] You can visualise the kills of other players, with a delay (configurable in sandbox options).
  • [Multiplayer] You can visualise the total number of kills on the server (same delay).
  • [Multiplayer] You can deactivate the sharing of dead characters from sandbox options (to reduce GlobalModData size on never-wiping servers).
  • [Multiplayer] You can deactivate the sharing of kill count from sandbox options (to remove GlobalModData use).
  • Visible at death time in the PostDeathUI text (can be removed in sandbox options).
  • Handles character specific counters (saved with mod data, so server must be stopped properly for the values to be saved).
  • Works only for one local player. i.e. not for multiscreen.

Credits where it is due: this is inpired from Additional Kill Counter

Workshop ID: 2553809727
Mod ID: KillCount
Popular Discussions View All (5)
13
30 Aug, 2023 @ 9:53am
Getting an error every kill after update.
Arkitekt
8
15 May, 2023 @ 9:43am
Vehicle Kill Bug
yug
1
5 Jan, 2023 @ 8:19am
Spanish Traduction
Stickly
289 Comments
FlufyFox 23 May @ 11:29pm 
i have a question, blowing up zombies with grenade launchers and bombs are not counting anymore, is there a way top active again ? i using advanced trajectory with britas :3
Thank You s2
Jambie Lionheart 15 May @ 12:24pm 
Is this one save game compatible?
IAmKnight 2 May @ 10:25pm 
In MP, do vehicle kills still count as kills for other mods like SOTO (getting brave traits) despite vehicle kills now showing up in the killcount?
Internaut 27 Apr @ 4:28pm 
There's non-compatibility with the keep everything and re spawn from wobbly chip, it bugs out trying to include "past" lives. still a great mod if I don't manage to die.
bagboy 6 Apr @ 10:55pm 
safe to add to an already existing world?
Tchernobill  [author] 29 Mar @ 11:34am 
@Morgan No.
Use collections instead.
If you make a non public (hidden) modpack I won't consider is a redestribution though.
Morgan 28 Mar @ 7:54pm 
May I add this to my modpack?
Kargan 23 Mar @ 9:21pm 
Does this mod not work in multiplayer? I cant get mine to work on a server with my buddies.
herbert 19 Feb @ 1:24pm 
hi, there are no killcount setting in the sandbox settings for me. Why?
bjbrady88 1 Feb @ 4:23pm 
I noticed that it does not recognize Bow and Arrow kills, but recognized Hand Crossbow kills. I Have yet to test other types of crossbows.