Crusader Kings III

Crusader Kings III

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Invite Custom Character
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File Size
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1.122 MB
20 Jul, 2021 @ 5:44am
13 May @ 3:18am
17 Change Notes ( view )

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Invite Custom Character

Description



Compatible with version 1.12.*



Description:

This Mods adds a "Decision" to invite a custom character by event widget.
If you take the "Invite Custom Character" decision, the event UI will open and you can change requirements on the character you want to invite.
Depending on your choices, it will become more/less expensive, will take more/less time to find such a person and the chance of failure may vary as well.

A left as well as a right click can be done on the buttons to get the next/previous selection.

Possible selections:
  • Culture
    • Random Culture
    • My Culture
    • My Culture Group
    • Custom Selected Culture
  • Religion
    • Random Religion
    • My Religion
    • My Religion Group
    • Custom Selected Faith
  • Gender
    • Random Gender
    • Male
    • Female
  • Age
    • Random Age
    • 1 - 7
    • 8 - 15
    • 16 - 25
    • 26 - 35
    • 36 - 45
    • 46 - 55
  • Education
    • Random Education
    • Learning
    • Diplomacy
    • Stewardship
    • Martial
    • Intrigue
  • Trait
    • Random Traits
    • Random Congenital Traits
    • Good Congenital Traits
  • Dynasty
    • Random Dynasty
    • Lowborn
    • Noble

The person's culture and or religion (if random or my group selected) will be taken from a random county in your realm or from a random county neighboring your realm.

Character interaction to store a characters culture/faith into a variable and use it to search for this specific culture/faith via the decision

Languages:

Compatibility:
Should be compatible with all other mods.
Not achievements compatible.
Popular Discussions View All (1)
6
8 Sep, 2022 @ 8:52am
Localization for translations
Degreeno
106 Comments
Art193 21 hours ago 
update
ACExtravaganza 5 Oct @ 12:15pm 
Can confirm this mod does nothing in 1.13, the people saying update are not doing so blindly. An update is actually required.
Wolf 3 Oct @ 1:55am 
Update please
Lera 1 Oct @ 2:18am 
Update please
Jayshua_Lyn 30 Sep @ 2:19pm 
[17:14:54][E][jomini_effect.cpp:1135]: Flag 'icc_select' is set but is never used. Note that use in localization doesn't count due to technical limitations. Use in unused scripted triggers and effects also does not count

[17:14:54][E][jomini_effect.cpp:1135]: Variable 'icc_all_costs' is set but is never used. Note that use in localization doesn't count due to technical limitations. Use in unused scripted triggers and effects also does not count

[17:14:54][E][jomini_effect.cpp:1135]: Variable 'icc_all_time' is set but is never used. Note that use in localization doesn't count due to technical limitations. Use in unused scripted triggers and effects also does not count

[17:16:41][E][jomini_effect_localization.cpp:162]: Tried to show non-existent past tense localization, showing 'icc_empty'
FunGaming44 25 Sep @ 2:52pm 
This needs an update, since the new 1.13 all decisions no longer work because they changed the entire decision system
老东西好可爱 25 Aug @ 5:42pm 
Chinese?
Obi Wan Kenoli 16 Aug @ 5:32am 
Is there any way to explicitly set a culture and faith without having that culture and faith in your court?
Degreeno  [author] 13 May @ 3:24am 
Updated. And should have been working before as well.
No vanilla files are changed in this mod and it is therefore not likely to break when the game is updated, unless they remove/rename existing functions.
superkingjoseph 12 May @ 5:03pm 
Currently out of date heads up