RimWorld
113 voti
Absolutely More Cannons - CE Version
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Mod, 1.2, 1.3
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98.403 MB
18 lug 2021, ore 5:27
2 ago 2021, ore 4:22
12 note di rilascio ( visualizza )

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Absolutely More Cannons - CE Version

Descrizione


[docs.google.com]

Non-CE Version
Want this mod but without Combat Extended? Click here

Compatibility
  • NOT COMPATIBLE with everything that doesn't compatible with Combat Extended

Credits
  • Some of the textures are made by Baget
  • Most of the sounds are recorded from in-game War Thunder[warthunder.com]

If you enjoyed my mod, give it a like and fav.


And if you're feeling generous, please consider sharing some support on my Ko-Fi to help me get by the month and pay bills. In my country, with merely 3$ i can buy a day worth of food. Thank You!
[ko-fi.com]

Tags: turrets, autocannons, cannon, artillery, aa gun, tank guns, big guns, ship guns, naval guns,


Discussioni più popolari Visualizza tutte (1)
13
17 mag 2022, ore 7:17
IN EVIDENZA: Error Reporting and Balancing Feedbacks
MayanoTopgun
48 commenti
Forge 16 apr 2023, ore 3:35 
Waiting for 1.4
FRANK O CEAN 8 apr 2023, ore 17:13 
1.4 PLZ
koston32 23 feb 2023, ore 0:33 
It super awesome mod but Bro 400+ and 500+ fsx for one 600mm shell is waaaaay too much I changed my xml to ~50 and is a lot better, would propose the same as update
delta23 31 gen 2023, ore 2:54 
1.4plz
tusyok ヽ( ・ ◡ ・ )ノ 2 gen 2023, ore 13:29 
@Sgiro - thank you so much, it worked!!
P.s. It can be done easily using Notepad++, and the Find&Replace option there.
q798745445 27 dic 2022, ore 6:37 
1.4plz
Thundercraft 20 dic 2022, ore 16:51 
Over in the comments for the non-CE version of this mod, sammyson9 said that the mod is not fully compatible with "SOS2", writing "the naval guns cant shoot over walls making them useless.

Is that true for this version as well? (I'd assume so.)
And, if so, would it be possible to address this?
Sgiro 20 dic 2022, ore 8:33 
For everyone who can't wait for a update. Present version works pretty well with 1.4 except all turrets have no firing sound.

And to solve this , you need to change the text of all 5 xml files in the mod folder(generally named by mod ID)\Common\Defs\SoundDefs as below

Change all
<li Class="AudioGrain_Folder"> to <li Class="AudioGrain_Clip">
<clipFolderPath> to <clipPath>
</clipFolderPath> to </clipPath>
tusyok ヽ( ・ ◡ ・ )ノ 15 dic 2022, ore 11:21 
Please update it to 1.4, if possible. Thank you for all your work and for all that you do!
[BC]Marie Antoinette 11 dic 2022, ore 21:40 
yea! waiting for 1.4 version