RimWorld

RimWorld

113 ratings
Absolutely More Cannons - CE Version
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Mod, 1.2, 1.3
File Size
Posted
Updated
98.403 MB
18 Jul, 2021 @ 5:27am
2 Aug, 2021 @ 4:22am
12 Change Notes ( view )

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Absolutely More Cannons - CE Version

Description


[docs.google.com]

Non-CE Version
Want this mod but without Combat Extended? Click here

Compatibility
  • NOT COMPATIBLE with everything that doesn't compatible with Combat Extended

Credits
  • Some of the textures are made by Baget
  • Most of the sounds are recorded from in-game War Thunder[warthunder.com]

If you enjoyed my mod, give it a like and fav.


And if you're feeling generous, please consider sharing some support on my Ko-Fi to help me get by the month and pay bills. In my country, with merely 3$ i can buy a day worth of food. Thank You!
[ko-fi.com]

Tags: turrets, autocannons, cannon, artillery, aa gun, tank guns, big guns, ship guns, naval guns,


Popular Discussions View All (1)
13
17 May, 2022 @ 7:17am
PINNED: Error Reporting and Balancing Feedbacks
MayanoTopgun
48 Comments
Forge 16 Apr, 2023 @ 3:35am 
Waiting for 1.4
FRANK O CEAN 8 Apr, 2023 @ 5:13pm 
1.4 PLZ
koston32 23 Feb, 2023 @ 12:33am 
It super awesome mod but Bro 400+ and 500+ fsx for one 600mm shell is waaaaay too much I changed my xml to ~50 and is a lot better, would propose the same as update
delta23 31 Jan, 2023 @ 2:54am 
1.4plz
tusyok ヽ( ・ ◡ ・ )ノ 2 Jan, 2023 @ 1:29pm 
@Sgiro - thank you so much, it worked!!
P.s. It can be done easily using Notepad++, and the Find&Replace option there.
q798745445 27 Dec, 2022 @ 6:37am 
1.4plz
Thundercraft 20 Dec, 2022 @ 4:51pm 
Over in the comments for the non-CE version of this mod, sammyson9 said that the mod is not fully compatible with "SOS2", writing "the naval guns cant shoot over walls making them useless.

Is that true for this version as well? (I'd assume so.)
And, if so, would it be possible to address this?
Sgiro 20 Dec, 2022 @ 8:33am 
For everyone who can't wait for a update. Present version works pretty well with 1.4 except all turrets have no firing sound.

And to solve this , you need to change the text of all 5 xml files in the mod folder(generally named by mod ID)\Common\Defs\SoundDefs as below

Change all
<li Class="AudioGrain_Folder"> to <li Class="AudioGrain_Clip">
<clipFolderPath> to <clipPath>
</clipFolderPath> to </clipPath>
tusyok ヽ( ・ ◡ ・ )ノ 15 Dec, 2022 @ 11:21am 
Please update it to 1.4, if possible. Thank you for all your work and for all that you do!
[BC]Marie Antoinette 11 Dec, 2022 @ 9:40pm 
yea! waiting for 1.4 version