Total War: THREE KINGDOMS

Total War: THREE KINGDOMS

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Unique Units in Faction Garrison
   
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Tags: mod, units
File Size
Posted
Updated
2.017 MB
15 Jul, 2021 @ 2:50pm
26 Jul, 2021 @ 7:11am
5 Change Notes ( view )

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Unique Units in Faction Garrison

In 1 collection by Ironic
Pain and Suffering
39 items
Description
Ever felt that garrisons were a little too boring and all the same? With this mod, most Han playable factions get new garrisons depending on their unique units.

Now you can enjoy the benefits of unbreakable Defenders of the Empire or Chad Chen Royal Guards defending your farms or watching your shieldless Rapid(ly Dying) Tiger Infantry with less range block chance than your average sabre militia doing their best to defend your jade mine.

All playable Han factions except for Liu Hong, Tao Qian, and Shi Xie have their unique units added into their garrisons. Changes also apply to the AI. Gate passes, bandits, Yellow Turban, and Nanman factions were not edited.

This mod is compatible with most mods except for those that modify the same garrisons for the same factions.

If you want better gate passes, use this mod: https://steamproxy.net/sharedfiles/filedetails/?id=2218271191

## Disclaimer ##

The garrison change will take place in turn 2 for the AI. As such their turn 1 garrisons will still be its vanilla version. For the player, your garrisons will be replenishing from turn 1 and not at full strength. Keep that in mind. The AI's garrisons will also be replenishing once turn 2 hits.

At the moment, there's also a slight issue with the emperor seat garrison. Factions that have their city garrisons modded no longer gain the emperor seat garrison while those that did not have their city garrisons modded still do. We don't know how to fix this as of yet. The emperor seat garrison appears to function differently than other existing garrisons. For the time being, with this mod activated, the "emperor seat garrison" will be nerfed and consist of a city garrison equivalent to that of a standard lvl 4-7 city garrison.

Big thanks to Juria and his DIY garrison mod.
https://steamproxy.net/sharedfiles/filedetails/?id=2523790738

Check out our others mods

https://steamproxy.net/profiles/76561198110953417/myworkshopfiles/?appid=779340 - Ironictw2st

https://steamproxy.net/profiles/76561198060560712/myworkshopfiles/?appid=779340 - Mutatedtree
10 Comments
Queen Aoife 13 Mar, 2023 @ 6:20pm 
i know this doesnt need an update. but could you make it so bandit factions get their unique bandit units in garrison? like the higher tier ones, at higher levels i mean.

and nanman ones? though i mostly care about the bandits :3
Vikingstyle 6 Feb, 2022 @ 10:43am 
Hi, can you also make it for the 8 princes starting date? Isn't working now.
Ironic  [author] 18 Oct, 2021 @ 7:57pm 
@BL4CK this doesn't require a restart, it will take a turn to take affect and garrison will be weak as they will replenish.
BL4CK 18 Oct, 2021 @ 7:41pm 
Is this a mode that requires a restart?
The Holy Sandwich of Jersey 6 Aug, 2021 @ 8:10pm 
the description to this mod mocking Yuan Shu's unique unit made my night I can now sleep knowing I had 1 great laugh before midnight, this is interesting though
MuTaTeDtReE  [author] 6 Aug, 2021 @ 2:38am 
@Ed47 use this mod https://steamproxy.net/sharedfiles/filedetails/?id=2552660115 alongside this one and he will no longer be offended.
Ed47 5 Aug, 2021 @ 3:48pm 
Yuanshu: I'm offended
Beans 3 Aug, 2021 @ 6:04am 
Great idea for a mod, good work!
Gonger 19 Jul, 2021 @ 11:37pm 
Good stuff
Potato2Fun 17 Jul, 2021 @ 3:50pm 
Thanks man now i can be more focusing on attacking than defense with my general who had better troops than garrison, thanks for the mod!