RimWorld
231 beoordelingen
[LYN] Nanotech Overpower
6
2
2
2
   
Prijs
Toevoegen aan favorieten
Toegevoegd aan favorieten
Verwijderen uit favorieten
Mod, 1.3, 1.4, 1.5
Bestandsgrootte
Geplaatst op
Bijgewerkt op
870.124 KB
14 jul 2021 om 18:15
11 jun om 16:00
11 wijzigingsnotities (weergeven)

Abonneren om te downloaden
[LYN] Nanotech Overpower

Omschrijving
Origineel geplaatst door LadyCookie:
Modding Note: I'm giving permission to anyone to modify, fork, update, or use the content of all my mods however they wish, no need to ask permission.

Features
Adds a ton of OP stuff.

- Nanobots, a very overpowered building material. Can be used to make anything, from walls to clothes to axes.
- Nanoberries, a delicious food made from nanobots. Can be eaten raw!
- A Nanofabricator that can make almost all vanilla resources, from Wood to Luciferium to Resurrector Mech Serum.
- A Nanogenerator and Nanobattery for your infinite energy purposes.
- A Nanosoil that can grow plants almost instantly.
- The Nanoblaster, an extremely powerful ranged weapon that can take down a mechanoid army!

Why make this when Overpowered Gaming Exists?
I found OP-G very fun to play around with, but there were things I didn't like that much (mainly aesthetical), so I decided to make this one.
Populaire discussies Alles weergeven (4)
1
10 jun om 9:22
The Nanocooler and Nanoheater failed to cool or heat the room.
Hans
3
9 jan 2022 om 2:19
Question ab the mod
l GH l NDCasmera
1
8 aug om 22:29
Changelog
Lyn the Cookie
176 opmerkingen
the48gk 1 aug om 5:20 
I have a small issue. The nanocabinet does not affect research speed of hi-tech research bench. Other workbenches seem to work fine.
de_BearN 26 jun om 6:00 
I had waay too many people spawning with nano aura
i added this to the Nanobots.xml

under Nano Aura and under </graphicData>

<generateCommonality>0</generateCommonality>
<generateAllowChance>0</generateAllowChance>

seems to fix it, now nobody spawns with that, it made the early game waaay too easy without any effort of going after those items, now i gotta figure out how to make them
滴滴你个王8蛋 23 jun om 8:19 
now nano aura is a implant?
Seriøst 22 jun om 7:06 
So to fix it i have to uninstall all vanilla expand mod ? to fix that or elese ? to not let empire or raid has nanoaura ?
Seriøst 22 jun om 7:01 
NVM still has issuse empire still has nano aura :(
SlaAps 20 jun om 11:52 
i wanna report that nano aura deteriorate very quickly and i met difficulty smelting it or destroying (with mod take very long time)
SlaAps 20 jun om 11:50 
Hey guys just wanna say that most of the trouble about my issue was with vanilla expanded mods / framework . i finally solved. thank you again to Citizen to the author and to all the community ;)
Seriøst 19 jun om 15:24 
@Rhynia did u figure out what happened ? and did you fix it ?
Seriøst 19 jun om 14:47 
sry for asking , is that normal that enemy or other faction has nano aura too ?
Enclave 18 jun om 17:10 
"Nanomachines son"