Space Engineers

Space Engineers

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HUD-Cockpits
   
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Type: Mod
Mod category: Block
Tags: NoScripts
File Size
Posted
Updated
26.537 MB
4 Jul, 2021 @ 6:26pm
11 Mar, 2022 @ 8:45pm
3 Change Notes ( view )

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HUD-Cockpits

Description
Added a Heads Up Display (Hud) to the normal and industrial cockpits, both large and small grids. They sacrificed their multiple displays for one transparent one, front and center in glorious 2D.

Blocks added:
Small/Large grid standard cockpit
Small/Large grid Industrial cockpit with Center HUD
Small/Large grid Industrial cockpit with screen offset to the left
Small/Large Rover cockpits
Small/Large Chair cockpits
Small fighter cockpit

DLC Required for industrial cockpits to be buildable
14 Comments
Bad_SCR  [author] 30 Nov, 2021 @ 8:32am 
Unfortunately, SE does not allow for that.

Maybe the makers of programming block scripts could sub divide the one large transparent screen??
Typhon Plume 29 Nov, 2021 @ 8:55pm 
Could be improved if we could use the other LCDs in addition to the HUD.
Schmetterling 21 Aug, 2021 @ 12:48am 
Я тут подумал и мне этот процесс понравился. Зачем мне остальные экраны?? Я же все равно использую скрипт "FSD 2" для вывода информации на экраны кабины. Иконки можно разбросать так как понравится. А для авиагоризонта или еще чего использовать внешние экраны.

I thought about it and I liked this process. Why do I need the rest of the screens?? I still use the "FSD 2" script to display information on the cockpit screens. The icons can be scattered as you like. And for the artificial horizon or something else, use external screens.
Schmetterling 2 Aug, 2021 @ 4:08pm 
Обидно что нельзя в промышленном кокпите заменить только один экран, тот что находится снизу. Было бы намного лучше, тогда можно было бы вывести на стекло авиагоризонт, а три верхних экрана позволяли бы выводить другую информацию.

It's a shame that it is impossible to replace only one screen in an industrial cockpit, the one on the bottom. It would be much better, then it would be possible to display the artificial horizon on the glass, and the three upper screens would allow displaying other information.
Sherbert  [author] 28 Jul, 2021 @ 5:04pm 
It shouldnt replace other cockpits, they are seperate ones, the vanilla ones should still be thier
DeAnti 28 Jul, 2021 @ 4:53pm 
is there a way to make mode not replace base cockpits and add another set of cockpits that have hud overlay?
Sherbert  [author] 11 Jul, 2021 @ 7:10pm 
updated to add some missing cockpits
Bad_SCR  [author] 7 Jul, 2021 @ 6:55pm 
'custom data' will work for the Transparent window HUD screen.
Just treat the cockpit like it was a LCD Panel.
Bad_SCR  [author] 7 Jul, 2021 @ 6:43pm 
as much as i want multiple screens. The way it is hard coded into the game. It is a single Transparent screen OR multiple regular screens. Can not mix the two types. so, it sacrifices all other screens for just the single transparent window screen.

That said, the single Transparent screen is more useful by it being in a better position.
Cronyx 7 Jul, 2021 @ 5:03pm 
Is this an *additional* screen, or does it, as you say, sacrifice one of the already existing screens, which now can't get data?