Crusader Kings III

Crusader Kings III

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[DEPRACATED] Typical's Tributaries Framework [DEPRACATED]
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1.460 MB
4 Jul, 2021 @ 11:00am
19 Nov, 2023 @ 1:18am
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[DEPRACATED] Typical's Tributaries Framework [DEPRACATED]

Description
Typical's Tributaries Framework adds tributaries mechanic into the game, Tributaries are independent rulers who have Suzerain and they only Pay monthly tribute in form of Money, Prestige and Piety. There are two base types of Tributaries, Permanent (those who will be inherited by Suzerain heir) and Non Permanent (those who will break off from Suzerain upon Suzerain or Tributary death). Please take note that framework is still rather bare bones as it was mainly made for modders to use in their projects. Inside mod folder you can find Framework Documentation. You can use this framework in your mod as long as you credit us.

GITHUB REPOSITORY LINK
https://github.com/TypicalCrusader/T4N-Tributaries-Framework

DIRECT DOWNLOAD LINK
https://github.com/TypicalCrusader/T4N-Tributaries-Framework/archive/master.zip

DISCORD LINK
https://discord.gg/dCyXKPVbZy

KNOWN BUGS
-There might be some localization Gaps

PLANNED FEATURES
-Suzerain Country Name overlayed on Tributaries States (like in CK2) [SADLY IMPOSSIBLE RIGHT NOW]
-Levy Reinforcement Rate income type (for both Tribute and Suzerain)
-Suzerain as Tributary
-Tributary with multiple Suzerains
-Ability to define in tributary type if:
*Suzerain can call to arms
*Tributary can call to arms
*Suzerain can intervene in tributaries war

CREDITS
-Typical - Scripting - Idea
-RadicalSquirrel - GUI - Localisation
-ThatOneGuy42 - Localisation
-JJSFW - Ability to define Tributary Type
-Wrench & Leviathonlx - Extensive Play-testing
-KeizerHarm & Tobbzn - Help with code optimisation - general idea how to implement tributaries
-Maokai, GreatMarshal and Tales of Ireland team - Spiritual Support
-Nezaros - Tributaries Mapmode
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26 Mar, 2024 @ 5:52am
PINNED: Bug Report Thread
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