Ravenfield

Ravenfield

514 ratings
Quick Throw [EA26+]
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Content Type: Mutators
File Size
Posted
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338.026 KB
28 Jun, 2021 @ 10:29pm
28 Aug @ 8:15am
41 Change Notes ( view )

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Quick Throw [EA26+]

In 1 collection by RadioactiveJellyfish
RadioactiveJellyfish's Mutators
22 items
Description
Now requires EA26!

Frag out!

A mutator that gives the player three slots for quick throwing equipment. Comes with built in compatibility with my voice reaction mods! The left most equipment slot is what's counted first, so keep that in mind when arranging your loadout.

You can change the key bindings and the config and hide the HUD element as well should you wish. The throw speed is also adjustable should you wish.

You can blacklist items in the configs as well as add tags so that they can be equipped in a slot. By default smoke grenades are black listed. You can edit this in the configs.

Throw mode only affects certain weapons! For example, the grenades found in Apsel's Arsenal Overhaul have different throw distances depending on if you're aiming or not.

IMPORTANT NOTE: If you decide to add or remove entries to the black list and tags do not add spaces between the comas. Just put comas between each entry.

IMPORTANT NOTICE #2: At the moment, guns using Phoenix Framework bug out when used with Quick Throw. Other mods that modify that inventory in any way may also cause conflicts with this mod, so take note of that. I'll try to address incompatibilities but please understand that it won't be possible in every case.

LEGACY VERSION HERE: https://steamproxy.net/sharedfiles/filedetails/?id=2604740276

if you find any bugs, please feel free to let me know in the comments and I'll try to address them when I have the time

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Popular Discussions View All (1)
21
6 Feb, 2024 @ 4:34pm
Bug Reports
RadioactiveJellyfish
118 Comments
RadioactiveJellyfish  [author] 8 Oct @ 1:04am 
That's a bug with multiskins I'm afraid. Not sure what I can do to fix it on my end.
你并不孤独 8 Oct @ 12:18am 
@RadioactiveJellyfish EA32, related to Multiskin Mutator
ADN 14 Sep @ 3:30am 
The old way of managing keybinds was better in my opinion.
RadioactiveJellyfish  [author] 22 Aug @ 10:42pm 
Is this on beta branch or stable?
你并不孤独 22 Aug @ 10:39pm 
Bug: after throwing grenade, player arms skin will be forcibly replaced to vanilla default skin
ravenfield guy 14 Mar @ 8:22pm 
when is this gonna get updated
RadioactiveJellyfish  [author] 16 Jul, 2024 @ 8:16am 
Long Throw is for some weapons like Apsel's Arsenal Overhaul, which has two "throw modes". One short and long, it just makes it compatible with that subsystem.

The loadout changing anytime is a failsafe for mods that change your loadout without requiring a respawn. (i.e. loadout changer, Improved Weapon Pickup, etc.)

Both options are just there for mod compatibility.
Karl 16 Jul, 2024 @ 7:22am 
I'm confused of what happens if i don't do recommended things, what makes "Toggle Throw Mode" necessary? I tested it and as example, it just shows a text of "long throw" under the icons when i turn it on which seems very unnecessary to mind. Even more confusing, "If my loadout changed at any time", what do you mean? how and what can it happen and how is it even a proplem?
Captainjack 13 Sep, 2023 @ 8:12pm 
i sorta wish it had the Call Of Duty Modern Warfare style grenade throw....it would make Ravenfield alot more tactical and it would make the game more simular to Modern Warfare
KamenRiderScar 1 Aug, 2023 @ 1:05am 
Sig's RPG's don't work with this. I've also sent this report to Sigmoton as well.