Tabletop Simulator

Tabletop Simulator

184 ratings
Isaac: Four Souls Complete
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Type: Game
Complexity: Low Complexity
Number of Players: 2, 3, 4
Play Time: 30 minutes, 60 minutes
Language: English, Russian, Spanish
File Size
Posted
Updated
17.460 MB
25 Jun, 2021 @ 12:46am
9 Jul @ 11:58am
139 Change Notes ( view )

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Isaac: Four Souls Complete

Description
Isaac: Four Souls Complete
Players take turns playing loot cards and activating abilities to kill monsters in order to gain more loot, items, and souls. The first player to control four souls is the winner. Cooperation, bartering, and betrayal are all strongly encouraged. Good luck!

This mod features the languages: English, Spanish, Russian and French

Alternative versions

How do I use this table?
Need some help learning how the table works and edit it to suit your preference? Check out this video by Ediforce going over the mod!

Isaac: Four Souls TTS - Overengineered -

We're constantly looking for ways to update the board. If you have any mods, features you'd like to see added or issues with the board, please comment them below or send a friend request to Edgey or Ediforce44 on steam or discord smilesedgeworth

Here is a github containing the current WIP of the board if you would like to take a glance at upcoming features or changes: Isaac Four Souls Edited [github.com].

Special Thanks
  • TheChinesePotato and TheBestEGirl for helping fix some issues I was facing and teaching me how to mod TTS.
  • FIREMAGEPENGUIN for making the vanilla character pack art.
  • Duollahan for letting me use his edited Credits Social Goal reward cards (Check out Requiem Promos ).
  • Red#9475 for helping me get the card template to create the new mats.
  • FistfulOfAss for creating the code to automate shuffling the bonus souls.
  • Editforce44 for helping overhaul a lot of the code on the table and implementing a lot of new an cool features.
  • [FF] leon for making vanilla game pack art
  • Tenebrosful for playtesting, adding French cards and especially for adding scripts to the community expansions
  • Penguin and CHAOS_FANTAZY for allowing early versions of the Community Booster Pack Knockout Tournament winners to be used

Community Expansions

Please support Ed and the official release
Popular Discussions View All (1)
3
27 Dec, 2022 @ 9:20am
Assistance for multi-language support
Edgey
342 Comments
Ediforce44  [author] 11 Aug @ 8:26am 
I think end of summer. But they are nothing special. Since the game is very complex the only loot cards that can be automated are pennys and only a hand full of other loot cards.
Twitch | AlaskanWaffle 9 Aug @ 4:06pm 
Any idea on when the greyed out text boxes will be available?
Edgey  [author] 5 Aug @ 9:33am 
Sorry for lack of updates. Currently on crunch with Uni. I should have more time at end of month or beginning of September to give it updates with the new card and bug fixes. Please look forward to then
Ediforce44  [author] 22 Jul @ 1:28am 
Thanks for mentioning this
Deckard 20 Jul @ 3:07pm 
Disabling bonus souls messes up the game start, putting errors in the console.
https://imgur.com/8ZbK4qs
Ediforce44  [author] 18 Jul @ 12:31pm 
Maybe try the XL version. Is it still buggy?
InoSuke 18 Jul @ 11:33am 
So?
InoSuke 18 Jul @ 7:44am 
The lost cards Finale, Nuclear expansion, Undertale and there are more of these but I mostly want to play theese 3
Edgey  [author] 18 Jul @ 7:26am 
could you be a bit more specific on which packs you're talking about? We might have a way to fix it.
InoSuke 18 Jul @ 7:22am 
i have "load image failed unsupported format" for most of the community expansions any way to fix it?