RimWorld

RimWorld

48 ratings
Extended Surgery (Continued)
   
Award
Favorite
Favorited
Unfavorite
Mod, 1.0, 1.1, 1.2, 1.3, 1.4, 1.5
File Size
Posted
Updated
205.649 KB
18 Jun, 2021 @ 11:12am
13 Mar @ 11:59am
4 Change Notes ( view )

Subscribe to download
Extended Surgery (Continued)

In 1 collection by Mlie
Mlie's resurrected mods
845 items
Description

Update of Kilroy232s mod
https://steamproxy.net/sharedfiles/filedetails/?id=1312089354

- Replaced the vanilla overwrites with a patch instead



[dsc.gg]
[github.com]


This mod adds new basic surgeries intended for mid to late game play that will help keep colonists happier and also stay as close to the vanilla game as possible.

With the ability to add replace whole limbs with bionics I think it is only reasonable that a player can expect to have the ability to preform less complex but still important surgeries. This is the premise for this mod.

The mod includes prosthetics for missing ears, eyes and noses to prevent colonists from picking on disfigured people. The ability to replace any shattered bone and to heal scratches to help reduce the amount of pain a colonist is in and to improve their productivity.

I have added the ability to harvest and replace natural eyes

The mod doesn't require any research but you need to have a colonist with a high enough level of caring for all of the surgeries as well as artistics for the prostetics.

--You DO NOT need to start a new game for this mod--
--Note that bones are replaced with Plasteel so you must have some to preform the operation--


  • See if the the error persists if you just have this mod and its requirements active.
  • If not, try adding your other mods until it happens again.
  • Post your error-log using HugsLib or the standalone Uploader and command Ctrl+F12
  • For best support, please use the Discord-channel for error-reporting.
  • Do not report errors by making a discussion-thread, I get no notification of that.
  • If you have the solution for a problem, please post it to the GitHub repository.
  • Use RimSort[github.com] to sort your mods


8 Comments
Mlie  [author] 8 Feb @ 9:40am 
@cornhog Not really, that is a vanilla limitation
cornhog 8 Feb @ 8:41am 
ok i see now it has an efficency of 0%, that makes sense.

its kinda overwhelming how many surgeries there are with this, would it be possible to only show the surgery for fingers/toes/ears/eyes if the part was missing? makes no sense to replace a working finger with one at 60% efficency
Mlie  [author] 7 Feb @ 9:29am 
@cornhog My guess would be that the latter is for hearing, the prior more for the look
cornhog 7 Feb @ 7:51am 
this seems like exactly what ive been looking for, but im wondering whats the difference between artificial ear and cochlear implant?
Sitiamas 18 Oct, 2023 @ 7:35am 
are we able to make a surgery on a shattered Jaw?
Mlie  [author] 1 Jun, 2023 @ 11:48pm 
@Alundra What surgeries are you missing?
Alundra (Alunny) 1 Jun, 2023 @ 10:42pm 
I love this! I've noticed I can't perform some of the surgeries on children....are you able to add that please? :)
Pyrrhic Genocide 28 May, 2022 @ 8:35am 
Thank you for such an amazing mod that should be apart of the base game! :)