Oxygen Not Included

Oxygen Not Included

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Piped Output Continued
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Mods: Tweaks
File Size
Posted
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29.874 KB
15 Jun, 2021 @ 10:33am
18 Jun, 2021 @ 6:00am
3 Change Notes ( view )

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Piped Output Continued

In 1 collection by Skyrunner
vanilla mods
17 items
Description
This is an updated version of Piped Output. As of 2021-06-15, this mod does NOT support the Spaced Out DLC. Please note that the rest of my mods are licensed under MIT, not GPL3. You can also download the mod separately from Steam here[github.com].

Bugs should be reported at my Github repo. Comments may or may not be read, and I reserve the right to selectively ignore comments however I please.

Modified Source Disclosure
The original work did not contain a per-file license description, therefore I will not add it myself.

I modified the Source/Cooking.cs and Source/Oxygen.cs files. I also modified the build process (including the entirety of PipedOutput.csproj) in order to actually build the project. I removed the existing .sln file entirely. These modifications were made on 2021-06-15.

Modifications made after the above can be found by inspecting the repo using git or Github.

DISCLAIMER
Note that Piped Output was distributed under GPL3. Therefore you can find the appropriate license text and source code for Piped Output Continued at my Github repo[github.com].

Piped Output Continued is released under GPL3. However, NONE of my other mods are released under GPL3. They are licensed under MIT. None of my mods can be construed to form "a whole work" that is covered by GPL3. Yes, I do not wish for GPL3 to grey goo the rest of my code into GPL-ness.

Fixes
v1.2: Fixed missing output port on coal generator. Fixed Rust Deoxdizer "flickering" manual delivery chores, causing dupes to freeze up.
v1.1: Fixed preview and construction port rendering.
v1.0
Updated framework.
Re-enabled rust deoxidizer and gas range outputs. (May cause the component collisions mentioned in the patch notes in the original).
Added mod_info.yaml

ORIGINAL MOD TEXT BELOW
This mod introduces a new type of pipe output, which will output to a pipe if there is one and output to the room if there is no pipe. This means the same building can be used both with and without pipe connections.

Technically the buildings will store the output and if there is no pipe, then it will release the gas to the room regardless of room pressure. If it's a liquid output, then it will drip on the floor. If there is a pipe, then it will use the pipe instead and not vent to the room. It can merge pipe contents like bridges. A building stops if it stores 5 seconds worth of gas/liquid as this is used as indicator for blocked pipe.

The output pipes are colored according to the element they will release. This is particularly helpful for buildings with more than one output like the electrolyzer.

A few exceptions exist to the standard rule, like algae terrariums will require emptying if no pipe output and the electrolyzer can overpressure from room pressure, even if outputting to pipes.

Written to be as compatible with other mods as possible. Intentionally made compatible with Coal Generator Delivery Fixes.

Safe to add or remove in existing savegames. However adding new pipe outputs does come with the risk that say a polluted water output shows up on top of a clean water pipe.

Applies to the following buildings:

- Oxygen diffuser
- Algae terrarium
- Electrolyzer
- Rust deoxidizer
- Gas range
- Coal generator
- Wood generator
- Natural gas generator
- Petroleum generator
- Fertilizer synthesizer
- Ethanol distillery
- Oil refinery
- Polymer press
- Oil well

For direct contact: use forum. I don't accept friend requests from strangers.
Forum thread
GitHub repository[github.com]
Manual install guide

Report bugs here

Changelog:

1.3 Disabled gas range and rust deoxidzer (bugs due to component conflicts)
1.2 Fixed natural gas generator outputting exhaust into the gas input, resulting in wrong element damage
1.1 Fixed Fertilizer maker, natural gas generator and gas range
1.0 Initial release
48 Comments
Raw Deal 31 Mar, 2023 @ 9:56pm 
does this work with the recent release? or is there another mod?
Fumihiko 2 Aug, 2021 @ 1:53pm 
@|]V[|
It seems BaalEvan already did that. Requires manual installation, but that's really not that difficult.
Link is https://github.com/BaalEvan/sky-oni-mods/releases/tag/DLC_Compat
If his version is already outdated, tell me.
Miami 2 Aug, 2021 @ 1:38pm 
Hey @Fumihiko, are you able to update Radiates Heat in Space from skyrunner as well?
Heinz Fissure 17 Jul, 2021 @ 1:31am 
I really hope someone makes a continued-continued version for this soon :P
G.H.E.I.S.T 16 Jul, 2021 @ 7:37pm 
if you dont play DLC much and want to use this mod (and many other mods) just deactivate the DLC on Steam Library. It will make the game go back to the previous Version before the big merge
120371062 16 Jul, 2021 @ 8:48am 
please update
SassyBVKV 16 Jul, 2021 @ 1:12am 
WE need update
wdnmd 16 Jul, 2021 @ 12:55am 
please update