Space Engineers

Space Engineers

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Modular Corvette Kit
   
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Type: Blueprint
File Size
Posted
3.647 MB
10 Jun, 2021 @ 6:17pm
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Modular Corvette Kit

Description
Credit for the inspiration goes to Mikeangel’s modular cruiser kit

Lore:
The Pax Romana weapon system is the successor to the old Corandan ships like the trident, castle, and aggressor class of ships and is in service with the new Corandan Federation, it was developed on the unknown planet of Ryia, the planet that many Corandans evacuated to after the fall of the old Corandan republic at the hands of the Hoshoku-sha Union and the remaining Corandan would form the new Corandan Federation, 300 years later after the fall. The new weapon system was designed to reduce costs of making specifically designed ship for one or two roles and instead they used a main frame and attach modules for the role the ship is intended for, they are also faster and more maneuverability and can last longer in a fight which was made to counter the Hoshoku-sha’s faster and lighter armed, hit-and-run ships.


Accensus Class: Light Corvette

The Accensus Class was designed to be a light corvette for ship to ship and ship to fighter enhancements. It is also capable of attacking targets at long ranges due to their bow armament of torpedoes

Hastatus Class: Heavy Corvette

The Hastatus Class was designed with long range cannons to accurately attack enemies and barrage said enemies with their broadside weapons when they get too close which can be used as a defensive deterrence.

Protectores Class: Escort Corvette

The Protectores Class is a small escort corvette with 16 flak cannons to screen against fighters, gunboats, transports, and bombers. Protectores Classes also have a landing pad to dock a repair craft or fighter escort.

Skirmisher Class: Missile Corvette

The skirmishers are made for long range engagements and anti fighter and anti ship roles due to its wide quantity of missiles and torpedoes in addition to four missile batteries and is capable of defending itself with the addition of four autocannons.


Controls
Toolbar 1

1,Arm main missiles
2,Toggle click to fire missiles
3,Navigation lights
4,Hydrogen thrusters (turn on only when flying in a planet’s or moon’s gravity fields
5,Spotlights
6,Weapons
7,Antenna
8,Exhaust pipes
9,Jump drive

Toolbar 2

(don’t worry about these unless you have the missile mid section module attached

1. Arm torpedoes
2. Toggle click to fire torpedoes

5. Arm module missiles
6. Toggle click to fir module missiles

(don't worry about these unless you have the cannon bow attached)

3. Aiming camera
4. Fire cannon



How to attach modules

Preparation

At the front of the frame there should be a red block, grind it and this will allow the frame to be detached from the support structure. Now, move the frame far from the yellow structure and make sure you have enough space to attach the modules.

Mid Section modules (9x5x3)

Grind the red block and hover your mouse over the blue block
Place your cursor over the blue block in the mid section and paste, if this is done correctly then the module will be attached and functional

Bow Modules (10x6x7)

Similar to the mid section, grind the red block, point the mouse at the blue block, copy the section, align it with the blue block at the front of the frame, and finally paste.

Attachments (3x3x1)

Grind the red block
Aim the mouse at the blue block or center of the attachment and copy it and depending on the ship (since this is a corvette there are 2 attachment points, one on the top stern of the ship and one on the bottom close to the white vertical fin) aim the cursor at the center or blue block in the 3x3x1 hole for the attachment, then paste it and you’re done.




2 Comments
jawserguy 29 Jul @ 9:01am 
No Warhammer 40k
The Erubian Warlord 10 Jun, 2021 @ 6:50pm 
any body else get stellaris vibes from this