安装 Steam
登录
|
语言
繁體中文(繁体中文)
日本語(日语)
한국어(韩语)
ไทย(泰语)
български(保加利亚语)
Čeština(捷克语)
Dansk(丹麦语)
Deutsch(德语)
English(英语)
Español-España(西班牙语 - 西班牙)
Español - Latinoamérica(西班牙语 - 拉丁美洲)
Ελληνικά(希腊语)
Français(法语)
Italiano(意大利语)
Bahasa Indonesia(印度尼西亚语)
Magyar(匈牙利语)
Nederlands(荷兰语)
Norsk(挪威语)
Polski(波兰语)
Português(葡萄牙语 - 葡萄牙)
Português-Brasil(葡萄牙语 - 巴西)
Română(罗马尼亚语)
Русский(俄语)
Suomi(芬兰语)
Svenska(瑞典语)
Türkçe(土耳其语)
Tiếng Việt(越南语)
Українська(乌克兰语)
报告翻译问题
It was a huge pain in the ass for sure, but one of the focuses of the rig was the change in orintation based on where you flew it, and which compartment you were in. The engineering deck is vertical and turns the bottom of the ship into a skyline style tower of viewed from the landing orientation, while the top of the ship is very classical looking.
Another thing i like is the hangar layouts, the frontal miner bay is very standard, but the top section features pressurised hangar both on top and back of the ship.
Overall there are some things i could have done better, but it did manage to pull a pretty good standard for something that i had to build for a survival server. Doubt ill ever top this ship tbh.
Yeah unfortunately i made the lift too streamlined to fit a button panel, instead you will have to access the litft via: Character control panel -> Remote access -> Ship control panel -> find the lift from the groups and trigger the timer.
Not very userfriendly, i know...but i didnt expect the ship to hit the front page like it did :3
Lol I came here to ask about that. Great ship!