Инсталирайте Steam
вход
|
език
Опростен китайски (简体中文)
Традиционен китайски (繁體中文)
Японски (日本語)
Корейски (한국어)
Тайландски (ไทย)
Чешки (Čeština)
Датски (Dansk)
Немски (Deutsch)
Английски (English)
Испански — Испания (Español — España)
Испански — Латинска Америка (Español — Latinoamérica)
Гръцки (Ελληνικά)
Френски (Français)
Италиански (Italiano)
Индонезийски (Bahasa Indonesia)
Унгарски (Magyar)
Холандски (Nederlands)
Норвежки (Norsk)
Полски (Polski)
Португалски (Português)
Бразилски португалски (Português — Brasil)
Румънски (Română)
Руски (Русский)
Финландски (Suomi)
Шведски (Svenska)
Турски (Türkçe)
Виетнамски (Tiếng Việt)
Украински (Українська)
Докладване на проблем с превода
It was a huge pain in the ass for sure, but one of the focuses of the rig was the change in orintation based on where you flew it, and which compartment you were in. The engineering deck is vertical and turns the bottom of the ship into a skyline style tower of viewed from the landing orientation, while the top of the ship is very classical looking.
Another thing i like is the hangar layouts, the frontal miner bay is very standard, but the top section features pressurised hangar both on top and back of the ship.
Overall there are some things i could have done better, but it did manage to pull a pretty good standard for something that i had to build for a survival server. Doubt ill ever top this ship tbh.
Yeah unfortunately i made the lift too streamlined to fit a button panel, instead you will have to access the litft via: Character control panel -> Remote access -> Ship control panel -> find the lift from the groups and trigger the timer.
Not very userfriendly, i know...but i didnt expect the ship to hit the front page like it did :3
Lol I came here to ask about that. Great ship!