Garry's Mod

Garry's Mod

3,908 beoordelingen
[DrGBase] SCP-096:SL Nextbot
9
2
2
4
6
3
4
4
4
3
2
   
Prijs
Toevoegen aan favorieten
Toegevoegd aan favorieten
Verwijderen uit favorieten
Content Type: Addon
Addon Type: NPC
Addon Tags: Fun, Roleplay, Scenic
Bestandsgrootte
Geplaatst op
Bijgewerkt op
34.480 MB
29 mei 2021 om 15:05
15 dec 2023 om 18:18
13 wijzigingsnotities (weergeven)

Abonneren om te downloaden
[DrGBase] SCP-096:SL Nextbot

Omschrijving
"Description: SCP-096 is a humanoid creature measuring approximately 2.38 meters in height. Subject shows very little muscle mass. Arms are grossly out of proportion with the rest of the subject's body, with an approximate length of 1.5 meters each. Skin is mostly devoid of pigmentation, with no sign of any body hair."

SCP-096 is normally an extremely docile creature. However, when someone views SCP-096's face, it will enter a stage of considerable emotional distress. Approximately 5 seconds after first viewing his face in-game, SCP-096 will begin charging towards the person who viewed its face until [REDACTED] .





Features
  • New model and sounds from SCP:SL
  • Adjustable chase/scream volume ( ConVar scp096j_chasevolume, scp096j_screamvolume )
  • Adjustable grace-period ( ConVar scp096j_graceperiod )
  • SCP: SL Accurate Mode ( ConVar scp096j_limited_anger)
  • Proper sight detection: only [REDACTED] on viewing of its face (also works with cameras)
  • Opens or breaks doors ( ConVar scp096j_opendoors )
  • Will break and launch props that get in its way
  • Possessable/Controllable

Entities


Default: Spawns docile until looked at, to which it will chase and kill anyone that sees its face.



Infinite Rage: Spawns in enraged; unable to become docile. It will ALWAYS chase targets to kill regardless of position/sight.

FAQ

Q: Whats the difference between the 2 spawnable entities?
A: Descriptions for each are right above the FAQ under 'Entities'.

Q: Whats wrong with the arms/knees?
A: I'm going to be honest, it's never going to get fixed. We were working with someone for revamped animations/fixing the arms/knees but it has since been abandoned. Sorry for that.

Q: Will you add the classic sounds?
A: No

Q: Is it killable?
A: Yes, but not easily. It has 10000 health and regenerates 150 health each second.

Q:Can we have SCP-____?
A: SCP-173 has released! Otherwise, we've stopped making SCPS.

Q: What maps did you use for the screenshots?
A: Maps are below
SCP ARC-Area 74
SCP-096 Chamber
Site 65 (Breach)
SCP Site 19

Info/Credits

Jimmywells: Coding/Designing, Ideas, Main Testing
imax: Original idea for addon, Sounds, Links, Experience with SCP: SL
Lessrian: Porting Animations/Porting Model
Hectic Dan & Darkfever: Beta testing and ideas
Thanks to DrgBase for its easy and diverse usability
Imported using Blender
Model found on Sketchfab
All credit for the model and sounds goes to SCP:SL
Check out SCP: Secret Laboratory.




Populaire discussies Alles weergeven (8)
64
7 jan om 10:54
BELANGRIJK: General Discussion / Suggestions
L MAN
29
18 nov 2023 om 2:46
BELANGRIJK: Screenshots
dr dope
18
6 mrt om 18:51
Scramble goggles Idea
GamingGorilla
609 opmerkingen
thelansdownes 23 aug om 17:56 
like why did you do that devs?
thelansdownes 23 aug om 17:56 
i extracted him in blender and no wonder the legs and elbows are glitched cause the default pose of the model is in the shap of the letter T
kansas21 11 aug om 13:36 
This is the most accurate SCP-096 mod, but add a photo of him, if you look at even a pixel half way across the map, he will enter rage state, you could also add a scp blast door and regular door, 096 would have a special animation for both rage state, and calm breach.
godoftanks 18 jul om 16:56 
is not showing up on my mod list
HLGMGuy 14 jul om 6:09 
the elbows weird
TheWaffleNinja 4 jul om 7:52 
fix the elbows:steamthumbsup:
nadine.arcand 23 jun om 20:06 
does it kill all targets or just the one that first looked at its face
bazelfart 22 jun om 2:02 
we're doomed. we looked at him D=
GorDoDo 18 mei om 14:38 
QUE AGRESSIVO;(
Sillyish Doctor 10 mei om 5:24 
i like how it runs from the scp 682 nextbot