Garry's Mod

Garry's Mod

3,832 ratings
[DrGBase] SCP-096:SL Nextbot
9
2
2
4
6
3
4
4
4
3
2
   
Award
Favorite
Favorited
Unfavorite
Content Type: Addon
Addon Type: NPC
Addon Tags: Fun, Roleplay, Scenic
File Size
Posted
Updated
34.480 MB
29 May, 2021 @ 3:05pm
15 Dec, 2023 @ 6:18pm
13 Change Notes ( view )

Subscribe to download
[DrGBase] SCP-096:SL Nextbot

Description
"Description: SCP-096 is a humanoid creature measuring approximately 2.38 meters in height. Subject shows very little muscle mass. Arms are grossly out of proportion with the rest of the subject's body, with an approximate length of 1.5 meters each. Skin is mostly devoid of pigmentation, with no sign of any body hair."

SCP-096 is normally an extremely docile creature. However, when someone views SCP-096's face, it will enter a stage of considerable emotional distress. Approximately 5 seconds after first viewing his face in-game, SCP-096 will begin charging towards the person who viewed its face until [REDACTED] .





Features
  • New model and sounds from SCP:SL
  • Adjustable chase/scream volume ( ConVar scp096j_chasevolume, scp096j_screamvolume )
  • Adjustable grace-period ( ConVar scp096j_graceperiod )
  • SCP: SL Accurate Mode ( ConVar scp096j_limited_anger)
  • Proper sight detection: only [REDACTED] on viewing of its face (also works with cameras)
  • Opens or breaks doors ( ConVar scp096j_opendoors )
  • Will break and launch props that get in its way
  • Possessable/Controllable

Entities


Default: Spawns docile until looked at, to which it will chase and kill anyone that sees its face.



Infinite Rage: Spawns in enraged; unable to become docile. It will ALWAYS chase targets to kill regardless of position/sight.

FAQ

Q: Whats the difference between the 2 spawnable entities?
A: Descriptions for each are right above the FAQ under 'Entities'.

Q: Whats wrong with the arms/knees?
A: I'm going to be honest, it's never going to get fixed. We were working with someone for revamped animations/fixing the arms/knees but it has since been abandoned. Sorry for that.

Q: Will you add the classic sounds?
A: No

Q: Is it killable?
A: Yes, but not easily. It has 10000 health and regenerates 150 health each second.

Q:Can we have SCP-____?
A: SCP-173 has released! Otherwise, we've stopped making SCPS.

Q: What maps did you use for the screenshots?
A: Maps are below
SCP ARC-Area 74
SCP-096 Chamber
Site 65 (Breach)
SCP Site 19

Info/Credits

Jimmywells: Coding/Designing, Ideas, Main Testing
imax: Original idea for addon, Sounds, Links, Experience with SCP: SL
Lessrian: Porting Animations/Porting Model
Hectic Dan & Darkfever: Beta testing and ideas
Thanks to DrgBase for its easy and diverse usability
Imported using Blender
Model found on Sketchfab
All credit for the model and sounds goes to SCP:SL
Check out SCP: Secret Laboratory.




Popular Discussions View All (8)
64
7 Jan @ 10:54am
PINNED: General Discussion / Suggestions
L MAN
29
18 Nov, 2023 @ 2:46am
PINNED: Screenshots
dr dope
18
6 Mar @ 6:51pm
Scramble goggles Idea
GamingGorilla
605 Comments
HLGMGuy 14 Jul @ 6:09am 
the elbows weird
TheWaffleNinja 4 Jul @ 7:52am 
fix the elbows:steamthumbsup:
nadine.arcand 23 Jun @ 8:06pm 
does it kill all targets or just the one that first looked at its face
bazelfart 22 Jun @ 2:02am 
we're doomed. we looked at him D=
GorDoDo 18 May @ 2:38pm 
QUE AGRESSIVO;(
Sillyish Doctor 10 May @ 5:24am 
i like how it runs from the scp 682 nextbot
Drakesdimension 21 Apr @ 5:49pm 
yo it would be cool if you added a jumpscare or something
Sealife Fan 3 12 Apr @ 7:59am 
i made a fixed version, arms, legs and eyes are now fixed https://steamproxy.net/sharedfiles/filedetails/?id=3220119311&searchtext=096
BuB The Goober 3 Apr @ 11:25am 
yo jimmy want the real textures i converted them
The Scientist 6 Mar @ 6:53pm 
Suggestion! Add the Scramble Goggles Arctiv NVG mod as a functional system to avoid triggering 096. It would be really cool for that to be a thing! Also it would be awesome as a method to safely find it