RimWorld

RimWorld

113 ratings
Bloodborne Weapon -Archived (no more update)
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Mod, 1.2, 1.3
File Size
Posted
Updated
5.676 MB
25 May, 2021 @ 4:47pm
11 Sep, 2021 @ 8:45am
9 Change Notes ( view )

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Bloodborne Weapon -Archived (no more update)

Description
Bloodborne Weapon Pack

This mod is remade
https://steamproxy.net/sharedfiles/filedetails/?id=2800177540


Add 16 (or you can say 28) new weapons from Bloodborne.
All trick weapons can be transformed into alternate forms and have different stats.
Weapon trade spot of trick weapons should be unlocked after researching smith, firearms unlocked after gunsmith.
The current version of this mod is not a final completion yet, because there are still many weapons not done yet. Also, I plan to give weapons some special mechanics, but that would take a lot of efforts.
Some textures are drawn very badly.
If you see any bugs, please leave a comment below.

Other mods used in the preview (to make the mod more OP but more fun)

Dual Wield
https://steamproxy.net/sharedfiles/filedetails/?id=1628211313
(to wield two weapons at the same time)

Annelitrice The Mimic Race
https://steamproxy.net/sharedfiles/filedetails/?id=2472222380
(my race mod)

Known issues
Good news! this mod is CE compatible, but the bad news is that every time you transform the weapon, you lose the bullets loaded in the gun.
If you are using dual wield, you can still use them, but make sure NOT TO TRANSFORM the weapons when they are off-hand, or you would lose them.

Patches
Combat Extended
https://steamproxy.net/sharedfiles/filedetails/?id=2498830679

Credits
I would thank Carny Senpai (STEAM) for his/her help with the C# codes. I slightly changed the RWBY weapon transformation codes and used it in my mod.
The repoussé motifs of the church weapons are made by Hongvanngh (Twitter). A great artist who redraws the beautiful patterns designs in games.
The sound effects and the wallpaper in the preview are from Bloodborne™, developed by FromSoftware and published by Sony Computer Entertainment.
The other parts made by verniy709.

Supported Languages:
English
Simplified Chinese
71 Comments
DirkPrime 1 Feb, 2023 @ 12:28pm 
Will this be updated to 1.4?
Holgast 28 Apr, 2022 @ 9:06pm 
Oh sure, I figured. Just sad that I've probably lost this excellent quality mythril sword. If you kept the same def names it will carry over. But I wasn't using it anyway.
verniy709  [author] 28 Apr, 2022 @ 4:08pm 
@Holgast Hi it is safe to remove or add this mod (or the remake) without starting a new run.
Holgast 28 Apr, 2022 @ 3:12pm 
Oh! I just started a new playthrough using this and just saw the remake. I got a cool weapon from an enemy raider, but I guess I'll uninstall it for the new version.
Corvo Manso 10 Feb, 2022 @ 7:51pm 
Do non-colonist pawns spawn with those weapons?
Like, I am susceptible to be raided by pawns wielding bloodborne weapons?
Aisaka Taiga 11 Dec, 2021 @ 7:36pm 
不考虑出个黑暗之魂组合包么 黑暗剑22
Aisaka Taiga 11 Dec, 2021 @ 7:35pm 
Kot 17 Nov, 2021 @ 9:39pm 
Классный мод ты крутой чел
lechkingofdead 16 Oct, 2021 @ 1:41pm 
im playing in 1.2, and the log looks to be for the most part something looking for some of my other mods (and i know most of em) but ill send the long next time i decide to play to see if that can help ya, now thinkfully i have only decided to rrun yayos combat for a combat mod as i want a lite system.
verniy709  [author] 16 Oct, 2021 @ 12:08pm 
@lechkingofdead Hi, for 1.3, can you post the error logs when weapons failed to transform