RimWorld
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Animal Weapon
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Mod, 1.1, 1.2, 1.3, 1.4, 1.5
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1.149 MB
25 mag 2021, ore 14:39
27 mar, ore 4:54
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Animal Weapon

In 1 collezione di Udon
Udon’s Mod for v1.1~1.4
11 elementi
Descrizione
V1.3 is now supported.

Since v1.3, we have added a mode where wild animals come equipped with weapons.
This mode switch can be changed from the Mod Settings screen.
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Your pets will now be able to use weapons.

Select your pet and click on the "Equip" icon.
Then click on the weapon you want to use.

When your pets fight (e.g. follow their master),
your pets will try to fight with that weapon.
66 commenti
Greven 27 set, ore 15:08 
Finally my army of Boomrat equipped with flaming grenade is no longer a dream!
wild bard 26 lug, ore 8:52 
mongy
goodpaws 23 giu, ore 15:38 
any plans to update to 1.5? one of my colonists has a backstory involving the right to arm bears so i feel like i need to make that happen for him
Alfador 30 mag, ore 6:47 
The turtles shall be armed.
The uprising begins.
YeetusDeleteus 6 mag, ore 0:53 
@Dallas; Sir, they don't have opposable thumbs.
Tye-Wynd 26 gen, ore 12:29 
Pets cant reload with CE, they just spam "Reloading weapon!" if their gun's clip/mag is empty while trying to use it.
Blackspark_22 6 set 2023, ore 0:24 
HES GOT A GUN
DeeHasApples 30 apr 2023, ore 10:02 
+1 on animals with the control implant from ve genetics, and draftable animals. It'd be so cool to have a mind-controlled primate attack force with guns.
DesertOfAngmar 16 apr 2023, ore 21:49 
wtf why are they shooting? *hides in bush* where is the hide in bush mod kekw
Megascarab 3 feb 2023, ore 17:05 
oh boy time to give a rat a charge minigun