RimWorld

RimWorld

238 ratings
Animal Weapon
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Mod, 1.1, 1.2, 1.3, 1.4, 1.5
File Size
Posted
Updated
1.149 MB
25 May, 2021 @ 2:39pm
27 Mar @ 4:54am
9 Change Notes ( view )

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Animal Weapon

In 1 collection by Udon
Udon’s Mod for v1.1~1.4
11 items
Description
V1.3 is now supported.

Since v1.3, we have added a mode where wild animals come equipped with weapons.
This mode switch can be changed from the Mod Settings screen.
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Your pets will now be able to use weapons.

Select your pet and click on the "Equip" icon.
Then click on the weapon you want to use.

When your pets fight (e.g. follow their master),
your pets will try to fight with that weapon.
65 Comments
Wild Bard 26 Jul @ 8:52am 
mongy
goodpaws 23 Jun @ 3:38pm 
any plans to update to 1.5? one of my colonists has a backstory involving the right to arm bears so i feel like i need to make that happen for him
Alfador 30 May @ 6:47am 
The turtles shall be armed.
The uprising begins.
YeetusDeleteus 6 May @ 12:53am 
@Dallas; Sir, they don't have opposable thumbs.
Tye-Wynd 26 Jan @ 12:29pm 
Pets cant reload with CE, they just spam "Reloading weapon!" if their gun's clip/mag is empty while trying to use it.
Blackspark_22 6 Sep, 2023 @ 12:24am 
HES GOT A GUN
DeeHasApples 30 Apr, 2023 @ 10:02am 
+1 on animals with the control implant from ve genetics, and draftable animals. It'd be so cool to have a mind-controlled primate attack force with guns.
DesertOfAngmar 16 Apr, 2023 @ 9:49pm 
wtf why are they shooting? *hides in bush* where is the hide in bush mod kekw
Megascarab 3 Feb, 2023 @ 5:05pm 
oh boy time to give a rat a charge minigun
Ickura 11 Jan, 2023 @ 9:42pm 
Also warcasket weapons become tiny when animals use it.