RimWorld
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Animal Weapon
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Mod, 1.1, 1.2, 1.3, 1.4, 1.5
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25 mai 2021 à 14h39
27 mars à 4h54
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Animal Weapon

Dans 1 collection faite par Udon
Udon’s Mod for v1.1~1.4
11 objets
Description
V1.3 is now supported.

Since v1.3, we have added a mode where wild animals come equipped with weapons.
This mode switch can be changed from the Mod Settings screen.
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Your pets will now be able to use weapons.

Select your pet and click on the "Equip" icon.
Then click on the weapon you want to use.

When your pets fight (e.g. follow their master),
your pets will try to fight with that weapon.
66 commentaires
Greven 27 sept. à 15h08 
Finally my army of Boomrat equipped with flaming grenade is no longer a dream!
wild bard 26 juil. à 8h52 
mongy
goodpaws 23 juin à 15h38 
any plans to update to 1.5? one of my colonists has a backstory involving the right to arm bears so i feel like i need to make that happen for him
Alfador 30 mai à 6h47 
The turtles shall be armed.
The uprising begins.
YeetusDeleteus 6 mai à 0h53 
@Dallas; Sir, they don't have opposable thumbs.
Tye-Wynd 26 janv. à 12h29 
Pets cant reload with CE, they just spam "Reloading weapon!" if their gun's clip/mag is empty while trying to use it.
Blackspark_22 6 sept. 2023 à 0h24 
HES GOT A GUN
DeeHasApples 30 avr. 2023 à 10h02 
+1 on animals with the control implant from ve genetics, and draftable animals. It'd be so cool to have a mind-controlled primate attack force with guns.
DesertOfAngmar 16 avr. 2023 à 21h49 
wtf why are they shooting? *hides in bush* where is the hide in bush mod kekw
Megascarab 3 févr. 2023 à 17h05 
oh boy time to give a rat a charge minigun