Arma 3
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(COOP 2~6) Operation: Smoke and Dagger
   
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Data Type: Scenario
Scenario Gameplay: Singleplayer, Multiplayer
Scenario Type: Infantry, Vehicles
Scenario Map: Altis
Meta: Dependency
File Size
Posted
Updated
134.409 KB
15 Apr, 2014 @ 6:33pm
27 Apr, 2014 @ 11:48am
3 Change Notes ( view )

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(COOP 2~6) Operation: Smoke and Dagger

In 1 collection by ~Forbesy
Forbesy's Mod Free (SP/COOP) Pack ~ Excellent FPS
24 items
Description
NATO Forces will convene on a Construction site in Kavala to eliminate 2 AAF enemy officers and steal a couple truckloads of Hashish they should have nearby. AAF forces are rumoured to be in the 15-30 Range and will not let you tread easy. Ensure the Hashish gets taken to limit AAF War funds.


~Be sure to check out my other Missions!


~~~~FEATURES~~~~

~Stealth

~Multiple Patrols

~Teamwork

~Assassinations

~Drugs

~Replayability

~No mods required

=BTC= Revive Included
12 Comments
wickedromancer 22 May, 2021 @ 8:25pm 
Pretty cool & quick mission, liked going through the town using corners and building to get the drop on the enemy. When I entered one building and came around the corner in the Kill All The Enemies in the yard where the truck is, there were about 15 enemies all in a tight bunch, seemed like a spawn point? I lit them all up before they had a chance.
Innerzone 20 Jan, 2016 @ 1:35pm 
~For esy - Thanks, ill be sure to try out the mission
~Forbesy  [author] 19 Jan, 2016 @ 4:54pm 
Innerzone - just tested it and it looks like it starts you on the wrong side of town by accident, I will have to fix this
Innerzone 19 Jan, 2016 @ 3:46pm 
Is it me or am i the only one that walks for 1KM without doing anything?
Zelly 28 Jul, 2014 @ 8:36am 
Had a bit of a minor issue on this... Start, walk a few steps, mission complete! ...? Only happened once, but thought it was worth noting.
~Forbesy  [author] 27 Apr, 2014 @ 11:33am 
Yes there seems to be an issue with the mission ending, but i will look into that today
Chr!570ph3r 27 Apr, 2014 @ 8:55am 
I didn't get to use my badass explosives (-1 for no satchel), that was slightly disappointing. But it might also have been a lack of imagination from my part. I mean everything is possible with explosions right? :srfrag:
SageNTitled 27 Apr, 2014 @ 8:54am 
Nice one. Just the right difficulty for a group of players. The mission never ended for us though. We drove the trucks to the delivery location, but there was no end mission trigger...
Wanderfoot 27 Apr, 2014 @ 2:19am 
Exellent misson desigin did it 2 player co cop with a mate
Feedback: just at the end we delivered the hashish to the church spot & the objective didnt trigger a bug perhaps
Variable 18 Apr, 2014 @ 3:37am 
Sounds good. Installing on the Comrades in Arms server. Is the mission compatible with dedicated servers?