Stormworks: Build and Rescue

Stormworks: Build and Rescue

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Yakovlev YAK-3 with realistic damage system | !!READ DESCRIPTION!!
   
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File Size
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592.553 KB
20 May, 2021 @ 11:59am
21 May, 2021 @ 9:55am
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Yakovlev YAK-3 with realistic damage system | !!READ DESCRIPTION!!

In 1 collection by Kasi
Realistic Combat System
2 items
Description
History:
The Yakovlev Yak-3 (Russian: Яковлев Як-3) was a single-engine, single-seat World War II Soviet fighter. Robust and easy to maintain, it was much liked by both pilots and ground crew. One of the smallest and lightest combat fighters fielded by any combatant during the war, its high power-to-weight ratio gave it excellent performance and it proved to be a formidable dogfighter.

Features:
  • 1:1 size
  • Realistic damage system
  • Falling wings
  • Possible overstressing
  • Realistic starter
  • Working flaps
  • Realistic 12 cylinder engine
  • Realistic start in cold temperature
  • working ailerons

Manual:
Engine overheating warning!!!

Startup:
  • Battery - ON
  • Hydraulics - ON
  • Fuel Pump - ON
  • Magnetos - ON
  • Throttle - 0
  • Hold starter until starter reach 700 or more RPM, then release it and engine will start.
In cold temperature:
  • Open engine service hatch
  • Turn on key button "Heat engine oil"
  • Start as always
  • After starting, turn off key button "Heat engine oil" and close hatch


Taxiing:
  • Breaks - OFF (OFF by default)
  • Throttle - 0.3
  • Turning by left/right arrows

Takeoff:
  • Flaps - Position 2 (press 2 times flaps position down)
  • Throttle - 0.8
  • While increasing throttle and takeoff hold S to don't crash
  • In air landing gear up

Landing:
  • Flaps - Position 2
  • Landing gear down
  • Throttle 0.65 - 0.75
  • Breaks - ON
  • On touchdown - Throttle = 0

Damage System:

Overstress:
This plane has a realistic damage system for overstress or fight with other players. The wings will fall off when you overstress the plane, this happens when you go down from high altitude and pull hard up. You can decrease the throttle or deploy flaps (while going down, not before) to avoid overstress.
Max. altitude for this plane is 10400m, when you reach it, engine will go to idle mode because it will not have enough air to run.
Speedest altitude is - 3500m - 4500m

Dogfighting:
You can dogfight other players on ground and air vehicles who have our fighting system.

How to fire:
You have to turn on "Arm gun" and "Enable HUD", then you can shoot using hotkey 1. The gauge "Ammo left" shows how much ammo you still have, and the "Gun temperature" dial will show the temperature of gun, make sure that it doesn't reach 250 degrees, otherwise the engine will overheat.

Credits:

Hull and engine by Genosse Honecker
Systems by Everset

We hope you enjoy it!
Please let us know about any issues or bugs in this creation.

Do not reupload or upload any modifyed versions without our permission!
25 Comments
Everest  [author] 21 Mar, 2022 @ 10:05am 
ask Genosse
Gazzer 21 Mar, 2022 @ 6:00am 
gun update when
turbo12097 7 Aug, 2021 @ 10:14am 
the stability is a little difficult idk if maybe im doing something wrong but i had a very hard time controlling the plane in the air
GERusher 31 Jul, 2021 @ 8:19pm 
Well, while the Idea is cool, the execution is not quiet the the best, or a good one, even. The throttle should be controlled by the arrow keys, that'd make it easier to control. The plane flies badly, it's too ''light''. The plane itself turns faster than the actual flight trajectory, which means, that while the plane is looking to the left, if you turn quickly enough, it'd still be flying forward. This can often lead to the plane spinning around which means a 100% crash. Again, the idea is cool, and I tried it out with the tank, but because this is so hard to control, I can't say it's good. Also, are you planning on doing other vehicles, like German ones? :D
Ole 19 Jul, 2021 @ 10:09am 
THIS PLANE IS THE BEST
Everest  [author] 27 May, 2021 @ 6:52pm 
For now, engine overheating only when gun reaches 250 degrees (our engine have bad cooling system and it is overheating by itself)
TurbulentTurtle 27 May, 2021 @ 1:21pm 
Why does the engine overheat instead of the gun? " The gauge ' "Ammo left" ' shows how much ammo you still have, and the "Gun temperature" dial will show the temperature of gun, make sure that it doesn't reach 250 degrees, otherwise the engine will overheat."
Everest  [author] 27 May, 2021 @ 8:06am 
Yes, we will make templates for planes and tanks
Eggnog 27 May, 2021 @ 7:50am 
This damage system is brilliant. Even once the weapons update comes out this will still be relevant for visible damage. Do you plan to release the damage system as a template or a guide to implementation? I'd be ecstatic to put it into some of my planes
Everest  [author] 23 May, 2021 @ 8:31am 
Кстати, вторая версия танкового контроллера готова; следующий танк - пантера