XCOM 2
274 个评价
SPARK Minigun
   
奖励
收藏
已收藏
取消收藏
文件大小
发表于
更新日期
415.180 MB
2021 年 5 月 17 日 下午 1:53
2022 年 9 月 13 日 上午 7:52
18 项改动说明 ( 查看 )
您需要 DLC 才能使用该物品。

订阅以下载
SPARK Minigun

描述
NOTE:
- ONLY COMPATIBLE WITH "WAR OF THE CHOSEN".
- Require "X2WOTCCommunityHighlander".

SPARKs are given alternate primary weapons which are simply big ol' version of grenadier's cannon.
This mod can be considered to be just a cosmetic mod since it doesn't add much to the gameplay except for 3 huge guns which deal high damage and shred armor. At least, titanfall's fans can now properly cosplay their SPARKs.

------------------------------------------------------------------------------------------
There are 3 version of SPARK's cannon, just like other weapons: Conventional, Magnetic and Beam/Plasma. But they are not infinite like Heavy Autocannons, you have to build them in Engineering --> Build Item --> Weapon. It costs some resource for each cannon.

- Conventional version (Gatling Cannon) is available right after you get your first SPARK.

- After you unlock Gauss Weapon Tech. Researching Rail-Cannon in Proving Ground will allow you to build magnetic version and upgrade all current Gatling Cannon to Rail-Cannon.

- Similarly, you will be able to research Beam version also in Proving Ground after unlock Heavy Plasma tech.

Almost every attribute of this mod can be changed with .ini files in /Config folder (Weapon's damage, research cost, ...)

--------------------------------------------------------------------------------------

I also make a custom SPARK armor which you can also create in Proving Ground, but i am too lazy to write description about it. Maybe some titanfall's fans will find it interesting. Hope you guys have fun with it.

NOTE: If you are using "Unrestricted Customization" and want to get proper cosmetic for new SPARK armor, open Readme.txt in this mod's folder and follow the instruction there.
If the instruction is too complicated for you or you don't care to do any extra steps, install this mod:
https://steamproxy.net/sharedfiles/filedetails/?id=2432560120

I play Xcom 2 with some mods that greatly increase number of enemies in a mission, so some aspects of this mod can be quite overpowered ( or underpowered with some users). Please change .ini files to your liking.

--------------------------------------------------------------------

SPARKs now have a new animation set for these weapon. They don't have as many animation as human soldier, but there are still a lot, i might not cover all of them. Therefore, if you find any wonky animations or severe bugs, please comment here so that i can fix it.

-------------------------------------------------------------
-Update: 8 June, 2021
+ Fix visualization issue of Gun Shield against some enemies.
+ You guys can now uninstall "Legion Gears" mod, BUT AFTER doing this:
"Open Readme.txt, copy configuration lines there to "Config/XComContent.ini". (Yeah, i know a lot of you already did this)
If you have no idea how to use .ini files and don't care to learn, just keep using Legion Gears like before.

-------------------------------------------------------------
CREDITS
- Firaxis and 2K Games for creating Xcom and give us the SDK
- Respawn Entertainment & EA for Titanfall games.

- My thank to all awesome modders in Modding discord who help solving my problems.

-------------------------------------------------------------
Check this link for Titanfall collection
https://steamproxy.net/sharedfiles/filedetails/?id=923367652
热门讨论 查看全部(2)
0
2023 年 9 月 11 日 下午 3:59
Disabling the Legion Armor type
Kinsect
0
2022 年 4 月 7 日 下午 1:30
No new cannon when i get my spark (any console code?)
Ahrimansiah
107 条留言
RazorWolf 8 月 31 日 上午 10:21 
for some reason it only let me have 1 legion chassis and it deleted the 2nd one i crafted
Taco Man 8 月 6 日 上午 4:05 
do any of the Spark mods conflict with Smart core? I activated it and... nothing happened. The core got used up and the spark went on to behave like normal.
Is this a conflict? I am using Modular Sparks, Iridars Spark arsenal, the Modular Spark PGO bridge, Chosen Spark weapons, and Spark Minigun and launchers. If you could help that'd be great because I love this mod.
TAKEDA 🔴 SHINGEN 7 月 17 日 上午 5:14 
Smart Core doesn't work. It is grayed out in every mission and says I don't have enough ammo even though I have 7.
Nazuluhis 3 月 26 日 下午 5:19 
Upon further inspection, none of its stuff shows up in the proving ground, even when it's the only mod active.
Nazuluhis 3 月 26 日 下午 5:08 
Even when it's the only mod enabled, it simply doesn't show up in the proving grounds. Wonderful.
Nazuluhis 3 月 26 日 下午 4:10 
Gauss tier isn't showing up.
Kinsect 2 月 3 日 上午 9:23 
Say does this work with Prototype Armory?
TrooperCoon 2023 年 11 月 27 日 下午 9:59 
gauss tier is not showing up in the proving ground after researching gauss tech
TrooperCoon 2023 年 10 月 26 日 上午 1:46 
mechatronic warfare? yes
MoF? no idea, that thing is incompatible with a lot of stuff
ballistic shield? yes
Montressor 2023 年 9 月 30 日 下午 7:20 
is this compatible with Mechatronic Warfare, Metal Over Flesh, and Ballistic Shield?