XCOM 2
270 ratings
SPARK Minigun
   
Award
Favorite
Favorited
Unfavorite
File Size
Posted
Updated
415.180 MB
17 May, 2021 @ 1:53pm
13 Sep, 2022 @ 7:52am
18 Change Notes ( view )
You need DLC to use this item.

Subscribe to download
SPARK Minigun

Description
NOTE:
- ONLY COMPATIBLE WITH "WAR OF THE CHOSEN".
- Require "X2WOTCCommunityHighlander".

SPARKs are given alternate primary weapons which are simply big ol' version of grenadier's cannon.
This mod can be considered to be just a cosmetic mod since it doesn't add much to the gameplay except for 3 huge guns which deal high damage and shred armor. At least, titanfall's fans can now properly cosplay their SPARKs.

------------------------------------------------------------------------------------------
There are 3 version of SPARK's cannon, just like other weapons: Conventional, Magnetic and Beam/Plasma. But they are not infinite like Heavy Autocannons, you have to build them in Engineering --> Build Item --> Weapon. It costs some resource for each cannon.

- Conventional version (Gatling Cannon) is available right after you get your first SPARK.

- After you unlock Gauss Weapon Tech. Researching Rail-Cannon in Proving Ground will allow you to build magnetic version and upgrade all current Gatling Cannon to Rail-Cannon.

- Similarly, you will be able to research Beam version also in Proving Ground after unlock Heavy Plasma tech.

Almost every attribute of this mod can be changed with .ini files in /Config folder (Weapon's damage, research cost, ...)

--------------------------------------------------------------------------------------

I also make a custom SPARK armor which you can also create in Proving Ground, but i am too lazy to write description about it. Maybe some titanfall's fans will find it interesting. Hope you guys have fun with it.

NOTE: If you are using "Unrestricted Customization" and want to get proper cosmetic for new SPARK armor, open Readme.txt in this mod's folder and follow the instruction there.
If the instruction is too complicated for you or you don't care to do any extra steps, install this mod:
https://steamproxy.net/sharedfiles/filedetails/?id=2432560120

I play Xcom 2 with some mods that greatly increase number of enemies in a mission, so some aspects of this mod can be quite overpowered ( or underpowered with some users). Please change .ini files to your liking.

--------------------------------------------------------------------

SPARKs now have a new animation set for these weapon. They don't have as many animation as human soldier, but there are still a lot, i might not cover all of them. Therefore, if you find any wonky animations or severe bugs, please comment here so that i can fix it.

-------------------------------------------------------------
-Update: 8 June, 2021
+ Fix visualization issue of Gun Shield against some enemies.
+ You guys can now uninstall "Legion Gears" mod, BUT AFTER doing this:
"Open Readme.txt, copy configuration lines there to "Config/XComContent.ini". (Yeah, i know a lot of you already did this)
If you have no idea how to use .ini files and don't care to learn, just keep using Legion Gears like before.

-------------------------------------------------------------
CREDITS
- Firaxis and 2K Games for creating Xcom and give us the SDK
- Respawn Entertainment & EA for Titanfall games.

- My thank to all awesome modders in Modding discord who help solving my problems.

-------------------------------------------------------------
Check this link for Titanfall collection
https://steamproxy.net/sharedfiles/filedetails/?id=923367652
Popular Discussions View All (2)
0
11 Sep, 2023 @ 3:59pm
Disabling the Legion Armor type
Kinsect
0
7 Apr, 2022 @ 1:30pm
No new cannon when i get my spark (any console code?)
Ahrimansiah
106 Comments
Taco Man 20 hours ago 
do any of the Spark mods conflict with Smart core? I activated it and... nothing happened. The core got used up and the spark went on to behave like normal.
Is this a conflict? I am using Modular Sparks, Iridars Spark arsenal, the Modular Spark PGO bridge, Chosen Spark weapons, and Spark Minigun and launchers. If you could help that'd be great because I love this mod.
TAKEDA 🔴 SHINGEN 17 Jul @ 5:14am 
Smart Core doesn't work. It is grayed out in every mission and says I don't have enough ammo even though I have 7.
Nazuluhis 26 Mar @ 5:19pm 
Upon further inspection, none of its stuff shows up in the proving ground, even when it's the only mod active.
Nazuluhis 26 Mar @ 5:08pm 
Even when it's the only mod enabled, it simply doesn't show up in the proving grounds. Wonderful.
Nazuluhis 26 Mar @ 4:10pm 
Gauss tier isn't showing up.
Kinsect 3 Feb @ 9:23am 
Say does this work with Prototype Armory?
TrooperCoon 27 Nov, 2023 @ 9:59pm 
gauss tier is not showing up in the proving ground after researching gauss tech
TrooperCoon 26 Oct, 2023 @ 1:46am 
mechatronic warfare? yes
MoF? no idea, that thing is incompatible with a lot of stuff
ballistic shield? yes
Montressor 30 Sep, 2023 @ 7:20pm 
is this compatible with Mechatronic Warfare, Metal Over Flesh, and Ballistic Shield?
Kinsect 11 Jun, 2023 @ 3:43pm 
How do I disable the Legion armor in AML?