RimWorld

RimWorld

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Kisalfar and Fressálfar - Lost Project [1.5]
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Mod, 1.5
File Size
Posted
Updated
4.101 MB
17 May, 2021 @ 12:43pm
27 May @ 4:28pm
12 Change Notes ( view )

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Kisalfar and Fressálfar - Lost Project [1.5]

In 1 collection by Yanzihko
Mods by Yanzihko
14 items
Description
[github.com]
legacy version if your old saves broke (core module is not required in that case) https://drive.google.com/drive/folders/12WZRI-st13WWS0qEP_ixxio_SJCphbLB?usp=sharing



Languages: English

If you made translation/patch, notify me about this in "patches/translations" discussion below. I will add patch into the mod and credit you.



A mysterious genetical experiment from glitterworld. Was it either a failure or success? Sadly, people behind this won't be able to know. There are rumors that at some worlds you may encounter a race of cute fluffy humanoids that look similar to Thrumbo. Who knows what secrets are hidden in them?

I represent to you Kisalfar and Fressalfar!




List of features:

-Modular body part textures. Destruction of eyes/nose/ears/tail will be visible


-3 Tail and 2 Horn variations

-Range of fur colors.

-Custom names & backstories

-High quality 512x512 textures (REQUIRES "HD PAWN RENDERING" TO SEE THEM IN THIS RESOLUTION)

-Bionic implant for replacement of destroyed tails

-One scenario "Crashlanded Fressálfar"



Not compatible with mods that overhaul pawn appearence. Facial stuff, etc.

Should be compatible with most proesthetic mods.

Has compatibility patches for:

-Combat Extended


Archy - Props to him, he commissioned this mod. Without him it wouldn't be possible :p

And additional thanks to all people people who supported me with $$$:
Matthew, GabeGames, that one who called you gay, DunkinPonuts

[boosty.to]
Discord[discord.gg]
For commissions: My discord tag - Yanzihko#7801

Tag section
Fox Cat Jaguar Dot Furry Race
Popular Discussions View All (2)
2
21 May, 2021 @ 1:05pm
PINNED: Translation/Patches
Yanzihko
0
17 May, 2021 @ 1:24pm
PINNED: Bug Reports
Yanzihko
43 Comments
comanderkiller3pro3 11 Apr @ 10:08pm 
wonder when we get 1.5 update for this
gunnergamingyt2 21 Sep, 2023 @ 5:38pm 
question. how do i set colonists to the races with the prepare carefully mod? or is that not possible?
toradrow777 21 Aug, 2023 @ 2:58am 
Is this a race or a xenotype?
Morcalvin 14 Jul, 2023 @ 9:33pm 
Does this work with facial animation?
G.P.S 12 Feb, 2023 @ 10:38am 
I was using the regular HAR. I Had no idea that there was a dev version.

It is working fine now. Thank you.
Yanzihko  [author] 12 Feb, 2023 @ 9:12am 
@G.P.S

Install DEV version of HAR
G.P.S 12 Feb, 2023 @ 8:02am 
I sub in all your races mods and I'm having a problem with textures in all of thoses.

All of the pawns spawn with no face and no ears. Their heads are just a ball.

I tried to see if I have mods that may be conflicting but I had no sucess so far. I also deactivate any mod that changes vanilla textures and again the problem persists.

This also happens with a few other races mods from other authors. But some of them works fine (ex: Avali).

Do you have any idea what might be causing this?
Realm Imp 16 Jul, 2022 @ 3:08am 
need a facial animation patch
Yanzihko  [author] 30 May, 2022 @ 5:17am 
@Mordimer No, from code standpoint all my races have only "bald" hairstyle and you also can't change it. Both vanilla and modded hairs look awkard with them due to head shape.
Mordimer 30 May, 2022 @ 3:45am 
I have a question, does furry pawns in your mods generate with hairs? Can I put hair in stylin statinon or are they bald?