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@Typhus Magnificus If you want to have models sink into the tiles, you can increase the "Y" scale of the tile to make the water rise so models look like they sinking.
Also on the topic of collision boxes. Octagons and circles have square bounding boxes. I'm not sure if that's a thing that could be added also.
Thank you!
Could you lower the collider so that the models sink into the water?