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It's not critical, because it doesn't prevent the trait from being assigned. It merely prevents (or may be preventing) a couple of factors from increasing the likelihood of the eccentric trait being assigned, when the events for it do fire.
It doesn't affect how likely the events are to fire, in the first place, and they're quite unlikely to fire compared to the other childhood personality events anyway (10% as likely as most others). So, it's really no big deal. The trait seems to be meant to be very rare.
But I will try to fix it as quickly as I manage to figure it out. Otherwise, I may make a temporary emergency solution for a while.
I don't see anything in the files for that mod that interferes with this one. It should be fine.
If you see any issues with the mod, let me know.
There might be a new update soon. I'm going to take a good look at the mod and see if I want to make any changes, improvements, or additions. We will see.
This means that if you're running this mod right now, children won't be getting personality trait events while traveling (not a real issue if they're not traveling A LOT), and that children can't get the eccentric trait while growing up.
I will fix those two things and upload a new version very soon.
However (the point of this post), if you've noticed any other issues from running the mod recently, please let me know here.