Tabletop Simulator

Tabletop Simulator

558 ratings
X-Wing Unified 2.0 / 2.5
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Type: Game
Complexity: Low Complexity
Number of Players: 2, 3, 4, 5, 6, 7, 8
Play Time: 90 minutes
File Size
Posted
Updated
4.923 MB
13 May, 2021 @ 11:43am
4 May @ 12:21am
94 Change Notes ( view )

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X-Wing Unified 2.0 / 2.5

Description
Welcome to the X-Wing Unified 2.0 / 2.5 module for Tabletop Simulator!

It contains all the pieces you need to play, with complete automated movement, automated actions, squad builder and much more!

This mod is under constant overhaul, with new features being implemented or reworked every week.
For more information, tutorials, updates, troubleshooting, matchmaking and everything else please proceed to the TTS X-Wing Discord:
https://discord.gg/WHKXDBD

Wiki tutorial:
https://github.com/JohnnyCheese/TTS_X-Wing2.0/wiki

Source code:
https://github.com/JohnnyCheese/TTS_X-Wing2.0/

Card Database:
https://github.com/CrazyVulcan/x-wing2.0-project-goldenrod/

Recomended additional workshops:
Animated devices by joeshmoe:
https://steamproxy.net/sharedfiles/filedetails/?id=2268136591
Animated ships by MonkeysInc:
https://steamproxy.net/sharedfiles/filedetails/?id=2044205234
Manouver cards by urbknu:
https://steamproxy.net/sharedfiles/filedetails/?id=1959828641
Ship target locks by A fish:
https://steamproxy.net/sharedfiles/filedetails/?id=2286608615
Score tracker by Bruno Pugliese:
https://steamproxy.net/sharedfiles/filedetails/?id=2271097329

This mod is based on contributions from many.

Original scripts by: dzikakulka
Second edition version by: JohnnyCheese
Currently maintained by: Flippster

Graphics by: CrazyVulcan, FabioOtto
Additional texturing by: Kes
Additional scripting by: shiprib, vitreuz
With contributions from: MonkeysInc, joeshmoe, savagerose, guidokessels, djpbessems, zatho, PsyonicReign, Snake3y3s

If you have contributed to this mod, and is not on the list please speak up.
Popular Discussions View All (4)
2
23 Dec, 2022 @ 1:29pm
Steam Remote Play
MrXendrox
3
1
23 Jul, 2022 @ 10:51am
Epic format toggled ruler suggestion
Rydiak
2
16 Jul, 2021 @ 6:30pm
Spawning a Gozanti for epic doesn't provide a docking tool
Rydiak
88 Comments
Infyrna 27 Apr @ 1:50am 
Also many of my maps show a rift diagonally across the map, any know why this is?
Infyrna 27 Apr @ 1:46am 
Is anyone else having issues with the xtc map for pairings showing the map rotated 90 degrees for some people?
thart46 18 Apr @ 5:33am 
Does the game handle bumps/crossing obstacles when automating movement? My group seems to disagree on if we need to undo and reorder to let proper pass through or if we should just go by the automation via this mod?
I_Am_Clockwork 13 Apr @ 4:55pm 
Hi gang, I'm getting a weird issue where the Turret tokens give a Null index error when I try to attach them to a ship.

Additionally the Decimator constantly generates this error when I spawn one via the ship spawner.
Rabbit of Caerbannog 19 Feb @ 7:15am 
Thank you for starting to add Battle over Endor content! Really looking forward to this scenario being available. Kudos!
nove1485 12 Feb @ 8:16pm 
I am not able to load my squads and was wondering if this mod is out of date?
Rydiak 30 Dec, 2023 @ 3:22pm 
Mod loads fine for me. Most likely on your end? Maybe try uninstalling it and reinstalling it.
Oddball73 6 Dec, 2023 @ 11:39am 
Hello everyone, is this mod still available? Each time when i start the TTS and load the X-Wing-Mod, it stops at "211/265 80%" and doesn't continue...
mickael1986 5 Dec, 2023 @ 5:05pm 
Hello @Flippster. Your mod is very good. Can I ask you when you will add the hyperdrive for Actis and V-wing?
Hewy4817 8 Nov, 2023 @ 9:06pm 
@Flippster just echoing Alaric Skywalker's question below. How does one apply the attack run condition in the Battle of Yavin scenario. Sorry if it's obvious, I'm just not seeing how to do it. And thanks for your amazing work.