Sid Meier's Civilization V

Sid Meier's Civilization V

Not enough ratings
Klisz's Argive
   
Award
Favorite
Favorited
Unfavorite
File Size
Posted
2.291 MB
11 May, 2021 @ 3:09pm
1 Change Note ( view )
You need DLC to use this item.

Subscribe to download
Klisz's Argive

In 2 collections by Klisz
Klisz's Civs
12 items
Klisz's Fictional Civilizations
6 items
Description
Adds Argive from Magic: The Gathering as a new civilization, led by Urza. Requires Brave New World. Does not require DLL - Various Mod Components or the Community Patch, but will likely function better with one of them.

UNIQUE ABILITY: ANTIQUITIES OF THE THRAN
  • Receive two bonuses instead of one for each Ancient Ruin cleared. Science buildings provide +1 Production and vice versa for each Artifact in the city.

UNIQUE UNIT: ORNITHOPTER
  • Replaces the Triplane.
  • Much weaker, but cheaper.
  • Unlocked far earlier at Archaeology
  • No Strategic Resource requirement.

UNIQUE IMPROVEMENT: URZA'S TOWER
  • Unlocked at Industrialization.
  • +1 Production.
  • +1 further Production for each adjacent Mine.
  • +2 Production if worked by a city with a Hydro Plant, Nuclear Plant, or Solar Plant.

CREDITS
  • whoward69: Utilities (PlotIterators)
  • Pazyryk: Utilities (TableSaverLoader)
  • DarkScythe: Utilities (TableSaverLoader Serializer)
  • Sukritact: Utilities (SetPlotYield taken from Tibet)
  • Danmacsch: Utilities (CountDemGreatWorks taken from Ethiopia Pack)
  • Grzegorz Rutkowski: Art (Leaderscene from Urza, Lord High Artificer)
  • Keith Parkinson: Art (Leader icon edited from Mind Over Matter)
  • Amy Weber: Art (UU icon edited from Ornithopter)
  • Klisz: All else

KNOWN BUGS
  • The double-Ancient-Ruins bonus of the UA doesn't work if using a Pathfinder or any other unit with the Native Tongue promotion (or any other promotion with the same function).
5 Comments
Klisz  [author] 22 Jun, 2021 @ 1:40pm 
@Jägerguy: WOW FUCK TRON
Jägerguy 20 Jun, 2021 @ 2:38pm 
Nice work!

Bonus flavour action: Pillage on Urza's Tower :P
Klisz  [author] 22 May, 2021 @ 3:59pm 
@Fyre: Artifacts cause Production buildings to give Science and Science buildings to give Production
Fyre 22 May, 2021 @ 12:50pm 
"and vice versa for each artifact in the city" meaning...they provide science? This is rather vague.
MeBL 11 May, 2021 @ 4:08pm 
Thanks! Now I'll know what it feels like to lose to a tron player in Civilization.