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https://steamproxy.net/sharedfiles/filedetails/?id=3074934318
If you have any questions or trouble with it, ask me or any of the other KP Lib contributors for help in the KP Liberation discord. It's linked in the description on this mission and mine.
1. The easy way is through Zeus
2. The difficult way:
1) unpack the PBO mission file to any location (you can go to the arma 3 profile folder, where the missions from the editor are stored)
2) open the path "mission_folder"\presets\blufor
3) open the xxx.sqf file with the desired preset using a text editor (For example, I play with SOG, I open the vn.sqf file)
4) find the line "buildings = [" in the file
5) in arma 3 editor, choose any lamppost or any other object you like
6) right-click on the object -> select "Add" -> "Add classes to clipboard"
7) open the xxx.sqf file again and insert the class of your object in the line "buildings = [" by analogy.
8) save the file
9) pack the "mission_folder" folder (you can use the ARMA 3 editor: "Script" -> "Export" -> "Export to a network game")
10) ---Profit---
Translated through a translator, so there may be inaccuracies.