Left 4 Dead 2

Left 4 Dead 2

503 ratings
Kè'qíng【刻晴八属性】8 Attribution RNG
   
Award
Favorite
Favorited
Unfavorite
Survivors: Survivors, Ellis
Content Descriptors: General Mature Content, Frequent Violence or Gore, Some Nudity or Sexual Content, Frequent Nudity or Sexual Content
File Size
Posted
142.968 MB
5 May, 2021 @ 4:05pm
1 Change Note ( view )

Subscribe to download
Kè'qíng【刻晴八属性】8 Attribution RNG

Description
One day, Kè'qíng finally found that why her damage so weak,
it's because the electric attribution is weak...
And then she visited the Crumb traveler to study how to change attribution,
the Crumb traveler seized her underpants compulsorily as rewards.
Even though it makes Kè'qíng feels ashamed,
but she tolerated it.

Genshin Impact only published 6 attributions, the rest of 2 are made by myself.
the Black one is Devil eye; the pink one is from my [Maid Luka R-18].
The normal map is added to the clothes to make them more three-dimensional;
I also debugged her gloss rendering, which makes her gloss closer to the original.
Every skins has different God eye !!!
It seems Kè'qíng didn't wearing pants ever before.
(I think the color of hair isn't look so good, also the private part, i would fix them in someday)
Based on @Spicy Hot Pot 's original L4D2 mod.

有一天,刻师傅终于发现,自己之所以刮痧,是因为雷属性太拉跨……
后来她向屑荧请教如何通过七天神像转换元素之力,
屑主角因此而要去了刻师傅的胖次。
但是刻师傅寻思自己终于可以6大属性转换了,还可以自带2个新属性,
就觉得这太划算了。

原神只出了6个属性,后面两个是我自己加的,
黑色的是黑化版邪眼;粉色的是模仿之前的巡音女仆配色。
我把刻晴的衣服加入了法线贴图,使得衣服更加有立体感;
我还调试了下她的光泽渲染,这让她的光泽更加贴近原神原版。
每一个皮肤 的神之眼也长得不一样!
话说好像原版刻师傅就没有胖次。
(我感觉我画的头发不是很好看,下面的私处也不是很精细,以后会完善的)
麻辣香锅——原求生之路MOD


Reminder: RNG modules will read more HD materials, which requires your computer to have more memory. Please decide how many RNG series modules you want to subscribe to according to your computer's configuration. Exceeding your computer's configuration may lead to memory overflow!
提醒:RNG的模组会读取更多的高清材质,这要求你的电脑更强的内存,请根据自己电脑的配置来决定要订阅多少的RNG系列的模组,超出你电脑配置可能会导致内存溢出!
30 Comments
符玄 8 Jun, 2022 @ 9:35pm 
这是怎么选不同颜色的
仓鼠箘  [author] 5 Jan, 2022 @ 7:41pm 
Not exactly just changed its RGB, I design those colors are aiming for reason, for example, the green one is imitate Venti, the Red one is imitate Deluc, Blue one imitate Barbara ...
Ambatukam 5 Jan, 2022 @ 4:49am 
Holy Shit, its RGB Keqing
仓鼠箘  [author] 27 Sep, 2021 @ 7:31pm 
yep, you can search RNG VMT code guide to learn more, I learn it by myself too
Ghost 27 Sep, 2021 @ 8:15am 
I'm sorry to keep asking basic questions
I have removed the code called proxies that appear to be RNG on all vmt
But I'm embarrassed because I had the same problem as when I didn't modify the vmt
I should learn more about the vtfedit function and try it :SadPainter:
仓鼠箘  [author] 27 Sep, 2021 @ 5:37am 
it's more than one VMT file that you have to edit,:steamfacepalm: you'd better take a look every VMT files and see if its "$basetexture" is the "cloth", then you can delete their RNG code.

your screenshot situation is you've already deleted some RNG images but there are still some VMT files are searching for 8 RNG images, and they didn't find them of course, so they are just absolutely black...
Ghost 27 Sep, 2021 @ 3:22am 
The part that appears to be the RNG code has been edited, but it looks as dark as before , and it looks to some extent when viewed closely.
仓鼠箘  [author] 26 Sep, 2021 @ 11:39pm 
if u wanna remove RNG, you must edit VMT code, and delete the RNG code series, or change the scale into 0.99.
Ghost 26 Sep, 2021 @ 10:06pm 
Instead of RNG, I applied only one color
but it looked black if I didn't look closely.
I think it's a problem because I didn't editing vmt
moding feels really hard 😅
仓鼠箘  [author] 24 Sep, 2021 @ 4:46am 
you need use VTF Editor to output these 8 images, and select your like ones to input, then save as .vtf file, and edit the VMT Code change the scale into 2.99.