Stellaris

Stellaris

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Traditional Thinking (3.0)
   
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File Size
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3.032 MB
5 May, 2021 @ 4:01am
11 May, 2021 @ 8:50am
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Traditional Thinking (3.0)

In 1 collection by AlphaAsh
How I Played AlphaMod 3.0
15 items
Description
New Tradition Tree Choices
This mod provides eight additional tradition trees. You can still only take a total of 7 tradition trees in a game. Choose which you adopt carefully - some trees exclude taking other trees. Once you adopt a tradition, there's no changing your mind.

Some trees are also excluded by ethics and/or government.

The second slideshow image above provides an overview of the available trees along with which ethic or governments exclude them and which trees they exclude when adopted.

Limitations
There's no swaps for hives and machines, so you're stuck with the vanilla trees.
AI opponents will only use vanilla trees. This has little to no impact on balance.


Not ironpants cheev compatible. Should work fine with an existing save-game.
Does not require AlphaMod 3.0.
Is compatible with AlphaMod 3.0. Put Traditional Thinking ABOVE AlphaMod in the load order.

Files Modded
Everything in common/traditions
interface/topbar_traditions_view.gui
common/buildings/09_army_buildings.txt
common/starbase_buildings/00_starbase_buildings.txt

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