Unturned

Unturned

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Russia+
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Asset Type: Map
Map Type: Survival
File Size
Posted
Updated
492.019 MB
2 May, 2021 @ 6:03pm
24 Nov, 2022 @ 11:40am
12 Change Notes ( view )

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Russia+

Description
April 7th 2020 Update:

* Minor atmospheric changes and bugfixes *

For questions pertaining to crafting recipes and materials, please refer to the discussion post I made answering most of these questions. If I made a mistake or am missing something, please let me know!
Official Server 66.23.204.146:28515


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Aug 25th - Fixed Killzone under Moscow. For anyone interested, it was a problem with Bunker #3.

**[UPDATED AUG 24]** Hello! This update has some fairly major terrain changes, most notably adding an underground metro that spans from the tunnel near Zavod to the International Airport. Some terrain has been altered as a result. Cliff sides have been updated to look nicer with some growth. A minor deadzone has been moved from East of St Peters to North by the river.

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IMPORTANT **[UPDATED AUG 8-11th, 2021]** Hey, fellas, I'm back to fix some bugs that were reported to me along with take advantage of the new deadzone system. The three major deadzones (Oil rig, Liberator, and Silo) are all "Greater" deadzones, meaning THEY REQUIRE A FULL BIOHAZARD SUIT TO ENTER. There are 3 "Lesser" deadzones added that can be entered with just a gasmask, and are key in finding the materials needed to CRAFT A BIOHAZARD SUIT.

Also messing around with craftable blueprints that are required for a few items: the biohazard suit, and 2 craftable rifles. Various bug fixes were addressed in this update and some minor tweaks to spawn tables. As always, please send me your feedback, suggestions, or bug reports in the comments!
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**[UPDATED MAY 12th, 2021] Now with crafting recipe for stackable resources! SEE CHANGE NOTES FOR FULL LIST OF CHANGES**
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**[UPDATED NOVEMBER 24th, 2022]** The First of 2 updates being made to the map by Libertarian College Professor(Roach) Includes Grass Bug Fix, and slight edits to map.

-Docks Near Sherayevo Edited

-Grass Bug Patch(Grass Added to the ground again)

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Having had played many hours on Russia and worked on its development several years ago, there were some loot imbalance issues I've been wanting to address since then. In this upload, many of the locations in Russia have been revisited to freshen things up, and the issues revolving around military loot and progression have been addressed (to the best of my ability). The environment has been adjusted to reduce line of site for most of the map, with noticeable tree lines separating long fields.

Major changes:
- Liberator is now a deadzone
- Oil rig updated, still deadzone
- Train now goes south after the safezone, linking up with the southeast harbor
- Train yard is now a safezone with some basic NPCs
- Military tunnel is now a large location that goes underground
- Volk military base has been replaced with a power plant
- Major military location is now the airport, was Volk
- The Mine is now flooded with fresh, drinkable water
- Mount Nivek now has a large, metal-rich cave underneath it
- Slightly increased size of Moscow
- Zavod has been revamped into a storage facility
- Jhavesk has been overhauled an moved south, the original spot is now a construction site
- Minerals can now be found at a more southern, nameless island
- Small military presence can be seen at many more central/northern locations
- Firewatch has been revisited
- Silo22 now has a medium/large military base attached to it
- Kivgrad Harbor replaced with a ferry terminal
- Large harbor added to southeast corner
- Farm added to northeast corner

I appreciate any feedback whatsoever, and am very curious to know how my changes to military locations/loot tables effect gameplay on a macro scale.

Cheers!
Popular Discussions View All (13)
6
2 Aug, 2023 @ 11:59am
PINNED: Russia+ Q&A
RoachLCP
4
28 Jun, 2022 @ 9:49am
Stuck when going down
Chris80_0
1
4 Nov, 2023 @ 12:33pm
HOW TO FIX DEADZONE
Nxtro
251 Comments
Kaii 9 Jun @ 4:27am 
Anyone know of a version of this map where the railway line beneath St Petersberg/Moscow is actually connected to the railway line aboveground? Found a train down in the tunnel but lo and behold, it doesn't actually go onto the aboveground track, it just stops dead on the turn.
Pauly 19 Apr @ 5:55pm 
when will you fix terrain holes at tunnel entrances? or if you dont fix do you give permission to modify this map? i want this map to get used by SOD vanilla servers community and im trying to help
GasolineSniffer 4 Feb @ 7:13pm 
Will there be update in near future? if so can you make that Moded vehicles spawns naturally?
Great Map not gonna lie <3
Brother Martellius 26 Nov, 2023 @ 1:28pm 
map is not working on my lan server , any hints how to fix it ?
Nxtro 4 Nov, 2023 @ 12:34pm 
THIS IS HOW TO FIX THE DEADZONE U NEED A BIOHARARD SUIT AND A GASMASK TO ENTER DEAD ZONES TRUST ME I JUST DID IT IT WORKS
Blue 2 Nov, 2023 @ 3:31pm 
the map wont work for my server?
maxtastic08 24 Sep, 2023 @ 10:55am 
Been playing on the map for a little while and I like what I have seen! I did notice that the boxcar train gets stuck coming out of the tunnel near Zavod. Is this intended, or is it a bug?
Sketches  [author] 20 Aug, 2023 @ 11:35am 
Of course
Michael_ 20 Aug, 2023 @ 4:37am 
Love your map, can I use it in a server?
DAMA 28 Jul, 2023 @ 11:10pm 
Hello, Russia+is a very good map. I would like to make some modifications to this map and use it for my server. May I ask?