Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
Learning Patavium grows too quickly and starts to rebel due to too quickly growing tended to be a thing in my early days of playing the original. Same for Byzantium. I squished to many rebellions in these two regions back then.
Now I know how to manage them, but its still great to know these things. Good job! ^^
Otherwise, always good to see maps like these!
Roman: Julii, Brutii
Carthage: Carthage, Numidia
Greek: Seleucid, Greek Cities, Macedon
Eastern: Pontis
Egypt: ... well, um, Egypt. And that's it.
Each of these can increase population growth by 2% (reminder that 8% total is needed to build a huge city).
I'm not including the barbarian factions, as they can't build huge (or even large) cities in the first place, so it's a moot point for them.
P.S. @Unicorn_Princess , Feel free to include this info in the guide itself if you feel like it, I'm not concerned with who takes credit for what.