Space Engineers

Space Engineers

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Star Wars AT-TE Redesign II
   
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8.130 MB
2021年4月29日 15時40分
1 項目の変更履歴 ( 表示 )
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Star Wars AT-TE Redesign II

解説
Hello again!

It have been almost five years since i uploaded the first version of this, so i thought it would be a good idea to update my AT-TE. Of course everything essential still is vanilla.


What's new:

- IT FINALLY WORKS WITH DESTRUCTABLE BLOCKS ON!!
- pressurized Interior with button operated air lock and sensor controlled doors.
- walk in cockpit instead of the simple rover cockpit it had before
- new turrets which can be manually or AI controlled
- a few design changes
- completely survival ready (has to be fueled by hand, though)


Buttons in the Control area:

- Transport Mode:
The AT-TE moves all legs in the position closest to the hull, turns the main turret back and locks everything.
This is to enable transport.
- Rotor Lock:
Locks or unlocks all rotors and hinges in the legs
- Life Support
Turns the Life support on or off
- Air Lock
Turns the air lock on or off if you just want to walk through without waiting for pressurization.
- Manual Turret Control
Starts sthe script which allows manual control of the turrets
- Automatic Turret Control
Starts the turret AI script. All turrets now aim and shoot automatically. (sadly the script i used only works with a vanilla
ai turret for target guidance. Because of that i had to place a few mini turrets on the hull. Its not exactly accurate to the
original, but it works and that is more important.)

I tried to make everything failsafe, so that you can't push the wrong button at the wrong time.


The Scripts i used:

Rdavs Easy Auto Turret Script for the turret AI:
https://steamproxy.net/sharedfiles/filedetails/?id=1835446488

MART Whip's Mouse Aimed Rotor Turret Script to manually control the turrets:
https://steamproxy.net/sharedfiles/filedetails/?id=944915802


IN THE COCKPIT LOOK AT THE SCREENS BELOW TO SEE WHICH BUTTON DOES WHAT.


Well as always i hope you all have fun with it. Please tell me if you run into any issues.

41 件のコメント
D3LT4-07  [作成者] 9月17日 10時20分 
@TheRealWendy I just saw your comment for some reason. The entitlement is strong with this one. I am german. Do you really expect me to not build my stuff in my mother tongue? Are you aware that video games are available in different languages? I translate everything important before I upload. Some people don't even do that.
TheRealWendy 2023年11月25日 11時12分 
The fact the entire walker is in german...is a huge pain in the ass. Also none of the turrets seem to work.
D3LT4-07  [作成者] 2023年2月13日 8時38分 
@Darrel Clang is a real SOB. He always finds a way to fuck things up.
Darrel 2023年2月13日 8時35分 
never give up on clang
D3LT4-07  [作成者] 2023年2月13日 8時28分 
@Austin _Legend I think i am done with SE. I like to build mechanical stuff but SE still is not stable enough for the stuff i really want to build. And at this point i doubt it will ever be.
D3LT4-07  [作成者] 2023年2月13日 8時24分 
@Gryffindor You should be able to control it if the manual control is activated. Then you head to the cockpit, switch to toolbar 2 and press 4 to control it. There are instructions down on the display of the cockpit.
Austin_Legend 2023年1月31日 16時16分 
Since you seem to have made a habit out of making walkers, given its been a couple years, would you consider trying an UT-AT. Would be a fine addition to your collection lol
GryffintheBaron 2023年1月22日 21時27分 
how do you use the main cannon on the AT-TE? im using the controller for it but its not moving
D3LT4-07  [作成者] 2022年6月6日 16時47分 
@Captain_Chance23
Ah i see ... that must be a multiplayer problem. In multiplayer stuff like this is a bit sketchy.
Captain_chance23 2022年6月6日 13時58分 
it still dont work for me. it happenes every single time i spawn it. i even spawned it up high in the air and it tornadoed into my friends base half a kilometer away