RimWorld

RimWorld

46 ratings
Draft Anything
   
Award
Favorite
Favorited
Unfavorite
Mod, 1.2, 1.3, 1.4, 1.5
File Size
Posted
Updated
4.256 MB
29 Apr, 2021 @ 12:32pm
25 Apr @ 2:40pm
7 Change Notes ( view )

Subscribe to download
Draft Anything

Description
Description
This mod will let you draft and control any pawn in the world, regardless of affiliation. This includes animals, mechanoids, other humans, and (most) modded pawns. More sophisticated modded pawns might not work properly without patching.

This is not really intended for use during normal play.

All credit goes to Taranchuk for the code used in this mod.

[discord.gg]

34 Comments
4NGRY_K1TT3N 6 Sep @ 7:38pm 
Sorry person below me, I don't actually know how to @, since there's no indicator, so I hope you find this comment at some point.

I've experienced this too, and I have quite a large amount of mods. If I knew what mods we share then it might make it obvious on what causes this.

Let me list a few that seem like it may cause problems like this:
Transmog, Most of the RH2 Mods (like void, rangers, etc.) RimHud (I think that's waht it was called), almost all the vanilla expanded (including anomaly and biotech). That is all I can remember right now, I'll see if I have anything else likely to cause issue.
An Intruder 3 Sep @ 3:55pm 
From what I've found, killing one of the drafted sort of prevents you from doing anything else.
4NGRY_K1TT3N 30 Aug @ 7:36pm 
From what I'm reading here... this can be used to make my own cinematic war/battle?
I-Killer 9 Jul @ 2:01pm 
will this be updated?
Avokant 29 Apr @ 6:23pm 
Thank you :)
Beto 24 Apr @ 4:02pm 
Update Please!
Avokant 18 Apr @ 7:34pm 
Hey @Hamrick, are you planning on having Taran update this mod or leaving it 1.4?
JaveryCody 9 Nov, 2023 @ 12:20am 
Found a bug; I go into the Assign tab and there are no options to change what the pawns are assigned to. It's just blank
stride man 19 Jun, 2023 @ 2:22am 
Is there a way to command a pawn whom is not your colonist to attack another friendly pawn with ranged weapons ? Non-colonist pawns under my force draft will use guns to automatically attack hostile, but I can't command them to attack friendly targets.I can only manage to do this with melee approaches, but the pictures on the mod page shows that you can force them to use guns to attack (the second picture shows you can command the mechs to shot by pressing "B" but in game the button is grey and I press it it shows can't command pawns that isn't your colonists,not sure if it's bug or what )
wobbed dot com 25 Mar, 2023 @ 7:51pm 
Same about animals getting added to the colonist list once drafted, and they remain there after undrafted. Pulling up the Assign tab then causes the gui to freeze up and the only way to exit the game at that point is via ctrl+alt+del.