Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
We had a player on my server with the Master Chief suit and he could fly, and we were like "why can you fly?". Come to find out, it was because he wasnt using a vanilla suit/character.
Im not complaining, just dropping a tip in case people had questions about it.
I have two theories:
1. If you tried testing it in creative you can overpower gravity by holding both forwards and up at the same time however this is not possible in survival due to fuel limitations.
2. If, however, it isn't working as intended for you in survival I'm sorry but I don't know how to fix that. When making this mod the game would occasionally ignore it entirely and use vanilla settings. I never got to the bottom of this but found a quickload tended to fix it.