Garry's Mod

Garry's Mod

770 ratings
Contrast 2.0
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Content Type: Addon
Addon Type: Map
Addon Tags: Scenic, Realism
File Size
Posted
Updated
398.865 MB
24 Apr, 2021 @ 7:05am
24 Apr, 2021 @ 7:47am
2 Change Notes ( view )

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Contrast 2.0

Description
gm_contrast_2 is a large, open map set in a heavily class-segregated city, the upper class area takes up most of the map, with a small playable area for the lower class side.

The 2.0 version is heavily optimised and has many more interiors. Most locations have been redone to add detail and decoration.

The high class area is inspired by mirror's edge and general japanese architecture.

The map is noded.

If you are experiencing issues, make sure you have CSS installed and mounted.

Some interesting areas (new additions in bold text):
Shared:
Main gate (openable)

Upper class side:
Police station
Enterable skyscrapers
Mall
Metro stations
Maintenance tunnels
Office building

Bank
Central square
Expo centre
Chinatown
Parking garage
Secret server farm (find it yourself!)

Lower class side:
Secret tunnel
Canal
Security checkpoint
The wall
129 Comments
TacticalS  [author] 31 May @ 6:29am 
And thank you!
TacticalS  [author] 31 May @ 6:28am 
Depends on what you consider old school I suppose lol, I started with the early-mid csgo period, still have those maps on my profile
filipinofriday 25 Apr @ 2:41am 
nvm, it's just the skybox texture source. but the website is a cool piece of history, any chance you're an old school map maker? you did a good job!
filipinofriday 25 Apr @ 2:40am 
what is the killerwormdesign website that is used inbetween one of the textures? it's strangely placed so that you can only see it in one angle.
Gromble 11 Jul, 2023 @ 1:57am 
lower class is so lower it doesn't even get the map lmao
TacticalS  [author] 4 Mar, 2023 @ 2:07am 
idk, haven't updated it in a while, must be something on your end
るしーあななしゅ 3 Mar, 2023 @ 5:44pm 
well what happened to the map? I remember playing it on a laptop with worse specs than my current pc and for some reason my frames drop so hard now. Did the map get bugged?
TacticalS  [author] 26 Feb, 2023 @ 2:06am 
Tried to optimise it as best as I could, try turning on multicore, might help.
るしーあななしゅ 25 Feb, 2023 @ 8:50pm 
its kinda laggy
Griefer 15 Sep, 2022 @ 2:31pm 
@starhorder 🐾🦊, you dont need sv_cheats on generate the navmesh