Barotrauma

Barotrauma

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IMC REDEEMER
   
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23 Apr, 2021 @ 6:22pm
9 Sep, 2023 @ 10:36am
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IMC REDEEMER

Description
UPDATED: 09/09/2023

INTERSTELLAR MINING CORPORATION
Search for IMC on the Workshop to see our other designs!
All IMC Vessels are completely Vanilla!

The IMC REDEEMER - Heavy Frigate
The Redeemer is a class 2 medical transport designed for deluvian search and rescue environments. This heavy frigate is small and nimble but large enough to maintain an extended presence in combat. The Redeemer comes equipped with the latest weaponry, emergency systems, full control switching and many IMC features that have now become standard throughout our development.

The Redeemer is designed for medical search and rescue within the narrow reaches and black depths of Europa. Equipped with five(5) cannons, surround discharge, multiple exits, a huge medical bay, dual drones, husk infeciton bay and tons more IMC features!

Full Facilities
Although the Redeemer is the size of a large frigate, it comes loaded with the standard IMC para-military cruiser amenities. The Redeemer comes equipped with full facilities including crafting, state of the art med-bay, crew quarters, cargo, armory, docking compartment, and lots of storage.



Class: Heavy Frigate
Type: Class 2 Medical Transport (Scout)
Size: Small-Mid ( 48 X 10 )
Crew: 3-12
Experience: Intermediate
Cost: 6,400 (Price working in-game) (Single Player Campaign Starter Ship Accessible)



Armaments
2 5-Shot Rail Guns (Ventral Tail & Dorsal Nose)
3 Coil Guns (2 Ventral / 1 Dorsal)
1 5-Slot Rail Gun Loaders
2-Shot Depth Charge Periscope
1 Depth Charge Tube
5 Surround Discharge Coils



Features
Lightly Stocked
Large Medical Bay
Detailed Floor-plan
Medical Isolation Bay w/ Camera Electro-Shock & Meds Firing Turret (Button Toggle)
Internal & External Cameras
Threat Alert Lighting System
Hydroponics Bay
Ballast Flora Drain System w/ Flamethrower
Secure Locked Containers (C=Captain/S=Security/A=Assistant/D=Doctor)
Crew Quarters w/ Bathroom
Forward Salvage/Emergency Entrance/Exit
Lower Salvage/Repair Exit/Entrance
Lots of Storage throughout ship
Ship System Maps throughout ship
Full Crafting Facilities
Forward Vertical Docking Port ( For future shuttles)


Deployables

2 X REDEEMER RESCUE DRONES
Size: UltraMicro

New drones designed to assist with exploration and rescue! Full storage and refillable supplies in a small package! Once ammo is depleted the drones must be replaced or used with discharge only.

Features:
Non-Refill Pulse Laser Turret
Discharge Coil
Large Storage Container (Click on + medical symbol to access)
Recharge Battery Dock
Refill Oxygen Shelf
360' Camera View




Thank you for downloading!
30 Comments
Jurij 31 Mar @ 4:05pm 
I know she be an old lass. I know this mod is up there in age. But what in the world is happening right now: I started a new save and I can't get 'er goin' cus the fucking Navigation Terminal is in the ceilin'.
Starempire42 18 Sep, 2023 @ 8:52am 
Question do you do requests? If you do I saw you’ve remade some of the vanilla subs any chance for doing a remaster of the WinterHalter?
Blacklight  [author] 2 Jun, 2022 @ 1:55am 
Epic: This vessel has been updated with new drones.
Peter 15 May, 2021 @ 6:14am 
Yeah, the problem is still there (can't trigger the non-safety button on one of the drone). Your ship is very fun though. The isolation bay design is probably the best because i tend to put traitors in there and water torture them.
Blacklight  [author] 14 May, 2021 @ 12:50am 
Teacan: i moved the front drone docking port on the combined REDEEMER w/ DCS .. I should probably do to this build too. I like having the drone turret there but I agree its been problematic.
Peter 12 May, 2021 @ 10:43pm 
Yeah the second drone still have that ongoing issue, i have to click more than 6-7 time to activate the guns. The safety doesn't work either. I believe you might need to rework this.

extra: if the drone goes to the front airlock of the ship. it will actually clip inside and just get stuck there, is there a way to prevent this from happening? (you might need to re-design the front of the ship.)
Blacklight  [author] 4 May, 2021 @ 12:26pm 
BravoSixGoingDark: Thank you for testing. I could not find the issue when I investigated. The only thing changed on the drones from original are the WiFi channels on the second drone, the docking ports are moved slightly higher and all repairable components are set to not need repairs and be invulnerable. It really sounds like WiFi being duplicated but I did not find it.
BravoSixGoingDark 3 May, 2021 @ 10:18pm 
I tested it a bit more and found that it was still able to switch, but you have to click about 6-7 times in a short span of time as opposed to only twice. It might be due to values in a memory component that got changed or there might be some interference with the wifi signals. Though, I am not sure.
Blacklight  [author] 3 May, 2021 @ 9:58pm 
BravoSixGoingDark: It sounds likes a missing WiFi component where the channel did not get switched. I will look now. Do you happen to know what channel the double click was assigned through?
BravoSixGoingDark 3 May, 2021 @ 4:24am 
Hello! I tested the sub again and it has updated, and everything on the sub seems to be working very well. Though strangely, the front Valkyrie drone is no longer capable of switching between navigation mode and coilgun targeting mode by double clicking. The rear one is working fine. I don't have the modified files so I don't know what could be going wrong. If you send the file to me on Discord, I can have a look at what might be causing this.