Space Engineers

Space Engineers

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S/TAF-01 Strix Aerospace Interceptor
   
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File Size
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4.132 MB
23 Apr, 2021 @ 4:49am
24 Apr, 2021 @ 10:48pm
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S/TAF-01 Strix Aerospace Interceptor

In 2 collections by Const
Consty & Carlos Design Bureau
50 items
Aviation Series
21 items
Description
Strix Aerospace Interceptor
Initially conceived as an experiment on the viability of an inter-operable air/space craft, the Coalition forces found its performance to be very desirable, having an aircraft being able to be stationed in space, and respond to threats on the ground. Strix uses a variety of RCS thrusters where the control surfaces would no longer be able to provide maneuverability in space, and return to standard control surfaces once in atmosphere. Strix has 2 internal hardpoints for missiles or bombs, 2 external hardpoints near the intakes, and an internal 30mm Autocannon. While its main role is for interception, it can also attend to strike missions, using Anti-ship missiles against hard targets.


  • Manufacturer: Consty & Carlos Design Bureau
  • Model: S/TAF-01

Dimensions
  1. Length: 24.50 meters
  2. Width: 14.50 meters
  3. Height: 5.00 meters

Features
  1. Pilot Ejection System

  2. Completely Custom Cockpit + Opening Canopy
  3. Folding Landing Gear

  4. Internal Ordnance Bay

  5. Retractable 30mm Autocannon

  6. Fully piped for survival use


Controls

Controls [Toolbar 01]: (Manuevering Controls)
[1]: Manual Canopy Control
[2]: Landing Gear Handbrakes
[3]: Toggle Landing Gears
[4]: Air Brakes
[5]: Engine Toggle
[6]: Engine Throttle Down
[7]: Engine Throttle Up
[8]: Nav Lights
[9]: Toggle RCS

Controls [Toolbar 02]: (Weapon System Controls)
[1]: Fire Internal Missile (multi-purpose low yield)
[2]: Fire External Missile (High Yield, large Target)
[3]: Deploy/Retract Gun
[4]: Missile Lock-on Switch
[5]: Toggle Missile top-attack mode
[6]: Toggle Missile spiral mode
[7]: Nose Cam
[8]: Toggle Gun Click to Fire
[9]: Cycle Gun Ammo

Controls [Toolbar 03]: (Ejection Controls)
[1]: Eject
[2]: Eject Safety
[3]: -Empty-
[4]: -Empty-
[5-8] Ejection Manual Override
[9]: -Empty-

Controls [Toolbar 04]: (Pitch Trim and Manual Override Controls)
[1]: Trim Down
[2]: Trim Up
[3]: Reset Trim
[4]: -Empty-
[5]: -Empty-
[6]: Landing Gear In/Out
[7]: Landing Gear Locks
[8]: -Empty-
[9]: -Empty-

Notes

  1. TURN ON SCRIPTS
  2. RCS is useable in all environments, for intended experience, only use RCS Thrusters in space.
  3. Refueling port is on top of the fuselage, a bit behind the cockpit
  4. If the craft is pitching up or down with neutral input, use Toolbar 4 to adjust trim.
  5. To use eject, Toolbar 3, press 2 first, then 1 to eject (to prevent misfires)
  6. In case of eject automation failure, press 5-8 on Toolbar 3
  7. to lock on to a target, press 3 on toolbar 2, and 1 or 2 to fire a missile
  8. to help with locking on, use the yellow indicator in the HUD as a reference
  9. When taxiing, turn off thrusters, and use WSAD to get into position
  10. When landing, Gun must be retracted otherwise landing gear wouldn't deploy
  11. Best used with Throttle {Thrust Lever) https://steamproxy.net/workshop/filedetails/?id=2225416784
  12. Best used with Relative Top Speed mod with these settings:
<?xml version="1.0" encoding="utf-16"?> <Settings xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance"> <EnableBoosting>true</EnableBoosting> <IgnoreGridsWithoutThrust>true</IgnoreGridsWithoutThrust> <IgnoreGridsWithoutCockpit>true</IgnoreGridsWithoutCockpit> <ParachuteDeployHeight>400</ParachuteDeployHeight> <SpeedLimit>260</SpeedLimit> <RemoteControlSpeedLimit>100</RemoteControlSpeedLimit> <LargeGrid_MinCruise>80</LargeGrid_MinCruise> <LargeGrid_MidCruise>100</LargeGrid_MidCruise> <LargeGrid_MaxCruise>120</LargeGrid_MaxCruise> <LargeGrid_MinMass>200000</LargeGrid_MinMass> <LargeGrid_MidMass>5000000</LargeGrid_MidMass> <LargeGrid_MaxMass>8000000</LargeGrid_MaxMass> <LargeGrid_MaxBoostSpeed>140</LargeGrid_MaxBoostSpeed> <LargeGrid_ResistanceMultiplier>1.5</LargeGrid_ResistanceMultiplier> <SmallGrid_MinCruise>130</SmallGrid_MinCruise> <SmallGrid_MidCruise>160</SmallGrid_MidCruise> <SmallGrid_MaxCruise>200</SmallGrid_MaxCruise> <SmallGrid_MinMass>3000</SmallGrid_MinMass> <SmallGrid_MidMass>40000</SmallGrid_MidMass> <SmallGrid_MaxMass>80000</SmallGrid_MaxMass> <SmallGrid_MaxBoostSpeed>260</SmallGrid_MaxBoostSpeed> <SmallGrid_ResistanceMultiplyer>1.1</SmallGrid_ResistanceMultiplyer> </Settings>


8 Comments
Enderman22224 1 Nov, 2021 @ 1:19pm 
is it mode less?




muad'dib apologist 30 Sep, 2021 @ 5:15pm 
I can't find the blueprint in the F10 menu, why is that?
Const  [author] 30 Sep, 2021 @ 12:28am 
offset spotlight
muad'dib apologist 30 Sep, 2021 @ 12:15am 
What Wasteland blocks are used?
Riderkabuto2 23 Apr, 2021 @ 6:10pm 
Wow reminds me of the Cobra Night Rave
Viper 23 Apr, 2021 @ 1:20pm 
Amazing work!
devil may freak 23 Apr, 2021 @ 10:32am 
nice
GuiltySpark 23 Apr, 2021 @ 5:10am 
gg