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I tested the dependancy by installing a vanilla server on Nitrado (Namalsk) and by adding one mod after the othre (each time a reboot). After installing gamelabs, the server crashes. Removing the mod solves the problem (it is not an issue!)
------------------------------------
MS2605, 18.06 2024 19:21:11
NULL pointer to instance
Class: 'GameLabsCore'
Function: 'GameLabsCore'
Stack trace:
GameLabs/Scripts/3_Game/Х*лье.wsi:101
GameLabs/Scripts/3_Game/Х*лье.wsi:408
GameLabs/Scripts/3_Game/3_Hooking/їЫ?ёэЫ.p3d:15
JM/CF/Scripts/3_Game/communityframework\game\dayzgame.c:23
VPPAdminTools/3_Game/vppadmintools\vanillaplusplus.c:211
My suggestion is to contact Gamelabs via Discord - which I have done, yet.
I will report any update.
Cheers.
SCRIPT : [GameLabs-Debug] 2024-06-10T10:32:03+00:00 | [] EEHitBy.EVIL (deathSync=0, suicide=0)
SCRIPT : Fall Damage Health 1
This is a client mod.