No More Room in Hell

No More Room in Hell

40 ratings
Exodus Final (v3)
   
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Category: Objective Maps
File Size
Posted
Updated
80.870 MB
20 Apr, 2021 @ 6:12pm
22 May, 2021 @ 12:22am
2 Change Notes ( view )

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Exodus Final (v3)

Description
All of the Exodus maps (and nmo_bluevelvet) were removed off the Steam Workshop due to unknown reasons. I was given all the VMF's prior to the release of these maps. I was asked to make any new changes since the original mapper had no desire/time to keep working in Hammer or any new ports. I figured I would reupload them with a new updated version. Personally I think Exodus Dawn is fine hence no update for it.

Map Name - nmo_exodus_final_v3


V2 Changes
-Tweak the runners at start. There should be only 3 runners max (was 6) and a slower time when you pass a certain trigger and start doing the generator.
-Reduced amount of runners
-Reduced the beep sound when you press the button inside bunker
-Added a trigger_nofalldamage at the ladder after you listen to the guy in bunker. The trigger isn't that big so still climb down with caution. Landing on a zombies head will still damage you.
-Fixed the end runners, they will now go inside bunker when you have to survive when it closes.
-Fixed extraction camera.



Original Description-

" This is the final map of the Exodus trilogy, it takes place after Exodus Ruse . It is the hardest one to complete solo out of the three so I'd advise to play it with a few people.



Map Order
Exodus Dawn ---> Ruse ---> Final


You hear there's a bunker and it's your only chance of getting help. You must fight your way to get there and hopefully survive until the end.

Map by Citizen_001 , Ported by Miza."
5 Comments
Pvt. Pancakes 30 Dec, 2021 @ 9:39pm 
For some reason, the lever on the generator doesn't charge the generator when I was playing with friends? Dunno what happened but when I tested it single player it worked just fine...
Gollie 23 Jun, 2021 @ 2:09am 
yeah - it's very minor bug - your maps are in heavy rotation on our server, and this is the first time it's ever occured. There's a respawn point once they get outside, so if they wait a few mins, a suicide gets around the problem.
xkarma123x  [author] 22 Jun, 2021 @ 3:01pm 
Strange, I could've sworn it was able to go back down again. Sadly I would love to fix if broken but I am just so burned out on working on older ports. I'm currently working on another original map along with a new version of experiment which is pretty much a new map.
Gollie 22 Jun, 2021 @ 1:44pm 
Found a minor bug that's probably not worth fixing. If some asshole spawns quickly, runs ahead and triggers the first elevator and lowers it before everyone else gets ready, then they're stuck upstairs. They can call the elevator back up, but can't send it down a second time. I had to clip myself and 4 more players down the lift shaft to continue.
Slugmakcat 30 Apr, 2021 @ 2:20pm 
First!!!
(*бωб)( ͡° ͜ʖ ͡°)