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Different efficiency fall offs from static grid to none static(ship) grids.
Also if i read your description correctly, maybe the emphasis less put on a static increase of xy %, but a diminishing return of power transfered. Differenece being if one gets serrious on power generation, yours seem to have a break even point, but you could just reduce exponentially towards 0 depending on distance and that distance configurable in game settings. Which as i write this i realize this could be quite the effort ... maybe someday someone ...
Laser Antenna - No Line of Sight Required
https://steamproxy.net/sharedfiles/filedetails/?id=1668965265
If I check it from the satellite it looks ok, so it goes down towards the planet. Planet is vanilla earthlike.