Workers & Resources: Soviet Republic

Workers & Resources: Soviet Republic

83 ratings
Huge Warehouse
   
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Building
Buildings (by category): Storage
File Size
Posted
Updated
9.733 MB
18 Apr, 2021 @ 9:54am
10 Jun @ 12:05pm
2 Change Notes ( view )

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Huge Warehouse

Description
Huge combinded warehouse that can store large amounds of both open and covered goods. Features double rail access and parking for 30 Trucks. Includes vast interior space that can be directly seen if the camera perspective is placed inside the building. Requires electricty to ♥♥♥♥♥♥♥.

Storage:

10,000 tons of covered

5,000 tons of open storage

500 tons of meat

**Note that connecting to rail can be little tricky but can be done if shorter starter tracks are used first.
17 Comments
Novu  [author] 10 Jun @ 12:07pm 
Reduced the number to truck parking to 30 vehicles. There was no crashing when I just tested it.
Tau  [developer] 10 Jun @ 12:42am 
There is a problem with this mod. The game supports parking for only 32 vehicles. You can't have 46 parking spots as this will crash the game.
FP9 8 Oct, 2023 @ 6:13am 
I see that the building do not consume the max wattage circuit breaker which is 23MW exactly the amount of energy the vanilla coal power plant can produce. But it still need like one power
submission for itself.
Don 26 Dec, 2021 @ 8:09pm 
Can you please make this multi-truck movement area. Otherwise Great Warehouse
Tschibber 4 Jun, 2021 @ 4:47pm 
the trucks drive one by one into the warehouse at many parking lots. can you change this so that several vehicles can drive in at the same time?
Novu  [author] 29 Apr, 2021 @ 12:02pm 
Here is a screenshot of the layout. It is 10+1 buildings all connected to the warehouse sharing resources without the need for either trucks or trains.

https://steamproxy.net/sharedfiles/filedetails/?id=2471474526
Novu  [author] 29 Apr, 2021 @ 9:56am 
Use the factory connections. I have two farms connected to opposite corners, cattle farm + slaughter house, food factory, distillery, fabric + clothing mill, and a supermarket all connected with the factory / forklift connections. It produces almost everything I need without being a transportation nightmare.
KaptKrunch 29 Apr, 2021 @ 5:28am 
i just had this built and my only complaints are that since only 1 excavator/crane was allowed it took forever to build. also, the vehicles pathfind to a certain, small parking area that basically makes all but one road entrance worthless since only 1 vehicle can move in the footprint at a time. i havent tried the rail feature yet since im still allowing resources to come in but i had no trouble building a pair of tracks to one side of the warehouse. i have a distro office right next door to scoop up my electronics and clothes in my little unorganized mess of a car factory area. maybe have a road cargo attached to it so all my D.O. trucks can turn and burn when the drop off? any tips on the smooth and efficient use of this building? thanks for your work!
jagged 25 Apr, 2021 @ 4:58am 
ty
polcorp 20 Apr, 2021 @ 7:06pm 
Super mod ... like every time :steamthumbsup: